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Advanced [show]


Jocelyn Langley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is typically in his Hunter uniform and is in decent physical shape. His white hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: Overbrimming with self-confidence, Jocelyn isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does not believe in violence as a means to an end. He is a dedicated Hunter but believes his peers are too gung-ho.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Hunter arts, while his mother instructed him in etiquette, music and courtly manner. Cursed with lycanthropy at a very young age, Jocelyn has worked very hard to control his curse. He struck the Hunter job and began his own company from there.

Motivation: He is greedy; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Pacifist. Flaws: Disease. Bonds: Job, Rich. Occupation: Hunter

Voice: Boston accent

Attributes [hide]

Jocelyn Langley, Male Human Paladin 8
Medium (6'6") Human, Lawful Good (CR 8)
Armor Class 14
Hit Points 58 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 12 (+1)10 (+0) 16 (+3)16 (+3)
Skills Investigation +3, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 200 gp. Eyepatch with mock eye of sapphire and moonstone (500 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naill Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a fancy grey suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. He wears a top hat to cover his moderate length blonde hair. He is baby faced.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Further he is a bit of a stoner and is frequently out of it.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is not mentally stable, and does not behave rationally; and he wants to meet his childhood hero

Ideals: Optimist. Flaws: Addict, Insane. Bonds: Attractive, Military, Adventurer. Occupation: Sculptor

Voice: Sounds elderly

Attributes [hide]

Naill Ofandrus, Male Half-Elf Barbarian 1
Medium (5'6") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)17 (+3) 12 (+1)13 (+1)
Skills Intimidation +3, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Halfling, Auran, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 2000 cp.


Social Check DCs


Delebean Offund, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His green unseeing eyes seem to look past you.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He receives visions of the future at random moments

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His druidic abilities were realized during a raid on his village. He has since lost track of the people in his past.

Motivation: To get a good night's sleep.

Ideals: Philantrophist, Gifted. Flaws: Disease, Insomniac. Bonds: Family. Occupation: Dyer

Voice: Mumbles to self between sentences

Attributes [hide]

Delebean Offund, Male Gnome Aristocrat 7
Small (3'6") Gnome, Neutral Evil (CR 7)
Armor Class 11
Hit Points 53 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)13 (+1) 8 (-1)17 (+3)
Skills Investigation +4, Persuasion +6
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Trey Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing the road beaten gear of a warrior. His long red hair is drawn into a two foot long braid. He has blue eyes and a black hat with a brown feather.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised in a white middle class family as the only child. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and to find somewhere to settle down

Ideals: Fighting, Joker. Flaws: Impulsive, Mundane. Bonds: Immigrant. Occupation: Bricklayer

Voice: Jamaican accent

Attributes [hide]

Trey Tiltathana, Male Half-Elf Aristocrat 8
Medium (5'8") Half-Elf, True Neutral (CR 8)
Armor Class 11
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Performance +4, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Infernal, Druidic
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Anselm Charlton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is typically in his Bellfounder uniform. His tied-back hair is golden. He has green eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a criminal king-pin and mafia family His family was turned out during the war. He and his family wandered north to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist. Flaws: Ugly, PTSD. Bonds: Job, Criminal record. Occupation: Bellfounder

Voice: Low range voice

Attributes [hide]

Anselm Charlton, Male Human Commoner 11
Medium (6'5") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 28 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)10 (+0) 11 (+0)18 (+4)
Skills Persuasion +8, Religion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 9000 sp. Red spinel (50 gp). Malachite (4 gp). Deep green spinel (50 gp). Jasper (60 gp). Violet garnet (1400 gp). Deep blue spinel (1400 gp). Zircon (60 gp). Tourmaline (50 gp). Pink pearl (50 gp). Eye agate (4 gp).


Social Check DCs

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