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Advanced [show]


Salasar Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His blue crest is singed and shortened. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. As long as the job gets done he does not care how it got done.

History: He was born in the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To unite with his sister; and marry his sister to traveling adventurers

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Immigrant, Family. Occupation: Performer

Voice: Sounds elderly

Attributes [hide]

Salasar Mystan, Male Dragonborn Sorcerer 2
Medium (6'2") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 8 (-1)10 (+0) 11 (+0)15 (+2)
Skills Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1000 sp.


Social Check DCs


Baern Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a green scarf. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a great chef.

History: From birth he was tutored by a cruel and relentless mentor. A few years later when the west was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Gifted. Flaws: Insane, Shy. Bonds: Mentor, Immigrant. Occupation: Bricklayer

Voice: Speaks through clenched teeth

Attributes [hide]

Baern Battlehammer, Male Dwarf Paladin 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)12 (+1) 11 (+0)10 (+0)
Skills Acrobatics +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1900 sp. 1 Masterwork Common Melee.


Social Check DCs


Gimble Garrick, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'4" has a big stupid grin on his face most of the time. He wears a brown vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his brown boots flare out at the collars. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is calm most of the time but flees social interaction. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised in a white middle class family as the only child. Like his father and his brother before him, after school he went straight into learning to become a Weaver. He's also a talented Cook, but doesn't like to broadcast it.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son

Flaws: Shy, Hedonist, Mundane. Bonds: Job, Family. Occupation: Weaver

Voice: Prounounces S like Z

Attributes [hide]

Gimble Garrick, Male Gnome Paladin 2
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 14 (+2)15 (+2) 13 (+1)18 (+4)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Celestial
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 390 gp.


Social Check DCs


Orryn Sympony, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze. His small hat is riddled with cuts and holes. His eyes are a pleasant blue.

Personality: He is a hateful person. He taunts others and blames them for his problems. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Orryn was born the youngest of three triplets. In his 10th year, his parents were killed by a giants raid, leaving Orryn alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.

Motivation: To reunite with his absent father.

Flaws: Ugly, Antagonistic. Bonds: Rich, Family, Enemies. Occupation: Mason

Voice: Sleepy voice

Attributes [hide]

Orryn Sympony, Male Gnome Monk 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)14 (+2) 15 (+2)9 (-1)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Ignan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 23000 sp. 1 Minor magic item.


Social Check DCs


Windy Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a violet tunic with black highlights, and long red pants that bunch up around his shoes. He keeps his lavender fur in a flapper bob. His eyes, though not visible through his cowl, are copper.

Personality: He can speak with the recently deceased. He takes great joy in being the best Armorer in town.

History: Born in the south to a Armorer, Windy learned a great deal about his father's area of expertise. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has set out to sabotage the competition.

Motivation: He is not mentally stable, and does not behave rationally; and regain custody of his son

Ideals: Gifted. Flaws: Insane. Bonds: Job, Family. Occupation: Armorer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Windy Of Passion, Male Tabaxi Adept 4
Medium (5'6") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 43000 sp. Jasper (30 gp). 1 Minor magic item.


Social Check DCs

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