Norsko Middleton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears an entirely tan suit with grey socks and a vest with buckled shoes. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His black hair is long and unkept. He wears crescent spectacles with a black brim.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Animal Trainer arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day
Ideals: Justice. Flaws: Ugly, Secretive. Bonds: Rich, Criminal record. Occupation: Animal Trainer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 1400 sp.
Burgell Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a brown collared shirt and grey pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He is muscular with a powerful set of arms. His chestnut hair is knotted and matted. His hazel unseeing eyes seem to look past you.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends.
Ideals: Logical. Flaws: Disease, Antagonistic. Bonds: Military, Adventurer. Occupation: Priest
Voice: Sleepy voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 78 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 20 (+5) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 200 gp. Pink pearl (70 gp). Lapis lazuli (11 gp). Malachite (11 gp). Alexandrite (1000 gp). Zircon (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Norman Lester, Male Human [Permalink]
Personal [hide]
Description: 5'8" and muscular, this northern man is dressed in an above average manner. He wears a wide-brimmed hat to cover his moderate length white hair. This amber eyed northerner is not easily forgotten.
Personality: Always inclined to offer people food he seems plenty friendly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born to a pair of adventurers, Norman grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Ideals: Athletic, Philantrophist. Bonds: Attractive, Rich, Adventurer. Occupation: Mercenary
Voice: Spits and sputters
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Draconic, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 700 sp. Silver pearl (90 gp).
Aramil Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a tight fitting grey shirt and pants. His head has been shaved. His eyes are a pleasant green.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. As long as the job gets done he does not care how it got done.
History: Aramil was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Blacksmith
Voice: Pronounces O like U
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Celestial, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 370 gp. 1 Breastplate.
Cory Carlisle, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is physically well-built. His hair is greying and his face has many wrinkles. His eyes are likewise green.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He got into the Map Maker business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's also a talented Fortune-teller, but doesn't like to broadcast it.
Motivation: His relatives are trying to arrange a marriage; and further expansion of business
Ideals: Optimist, Philantrophist. Bonds: Job, Rich, Family. Occupation: Map Maker
Voice: Mousy voice
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 10 (+0) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 30 gp. Zircon (30 gp).
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