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NPC Generator

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Advanced [show]


Dagger Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tattered old clothes. He has moderate length beige fur. His eyes are a pleasant yellow.

Personality: He is a Bounty Hunter first and foremost. He believes firmly that knowledge should be universal. He is lazy, self-centered, vain, and jealous.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Dagger liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He ran away from his former home and has been making his living as a Bounty Hunter for the past few years.

Motivation: Further expansion of business; and to be a painter again

Flaws: Ugly, Selfish, Disease. Bonds: Job, Nature. Occupation: Bounty Hunter

Voice: Whispers

Attributes [hide]

Dagger Thunder, Male Tabaxi Commoner 1
Medium (5'10") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)15 (+2) 13 (+1)15 (+2)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Draconic, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 60 gp. 1 Banded mail.


Social Check DCs


Glim Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: This man tends to wear a large violet jacket. He is muscular with a powerful set of arms. His silver hair is styled in orderly dreadlocks. He has several tiny topaz earrings on each ear.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He's since become an addict/alcoholic.

Motivation: Revenge; and he has a rivalry with the church that dominates his actions

Flaws: Antagonistic, Addict. Bonds: Rich, Attractive, Religious, Enemies. Occupation: Actor

Voice: Slurs words

Attributes [hide]

Glim Boondiggles, Male Gnome Barbarian 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 34 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)15 (+2) 13 (+1)8 (-1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Trym Wing, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a green coat over a grey low-cut shirt, and a Stetson hat upon his head. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant violet.

Personality: A deeply religious man he believes everything happens for a reason. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Trym was born in the east. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He's also a talented Herbalist, but doesn't like to broadcast it.

Motivation: He's attracted to the PC; and he has a rivalry with the church that dominates his actions

Ideals: Persistence. Flaws: Hedonist. Bonds: Religious, Job, Has a crush. Occupation: Server

Voice: Indian accent

Attributes [hide]

Trym Wing, Male Half-Elf Commoner 1
Medium (5'2") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)15 (+2) 9 (-1)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Elven, Auran, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Rael Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He wears dull white sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. He wears a colorful flower in his white hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He never swears and excessively uses polite adverbs when speaking. He is obsessed with finding treasure.

History: He was born several months after his father was called into army service. He has chosen to use the inheritance that was left to him frivolously. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Optimist. Bonds: Attractive, Adventurer, Military, Rich. Occupation: Body Guard

Voice: Middle-eastern accent

Attributes [hide]

Rael Xiloscient, Male Elf Barbarian 3
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)16 (+3) 12 (+1)12 (+1)
Skills Animal Handling +3, History +5
Senses Passive Perception 11
Languages Common, Elven, Gnome, Sylvan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Heward Clare, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a long, blue, dusty cloak. He sports a long chestnut beard, and similarly colored long hair. This hazel eyed northerner is not easily forgotten.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Heward is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He dropped out of school to support his sick mother, and resented it. Due to his spouse's obsession with being a Knight they were divorced and he won custody of their son. He worked as a Guard, and he later adopted a second son.

Motivation: Doesn't want to be a Guard and was forced into it by his family; and he is wracked by social anxiety

Ideals: Gifted, Logical. Flaws: Antagonistic, Fearful. Bonds: Family. Occupation: Guard

Voice: Irish accent

Attributes [hide]

Heward Clare, Male Human Commoner 8
Medium (5'8") Human, Lawful Evil (CR 8)
Armor Class 13
Hit Points 31 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)9 (-1) 16 (+3)15 (+2)
Skills Intimidation +5, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1100 gp. Amethyst (90 gp). Star ruby (600 gp). Eye agate (15 gp). Alexandrite (700 gp). Alexandrite (700 gp). 1 Minor magic item.


Social Check DCs

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