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NPC Generator

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Advanced [show]


Rael Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a blue armored body suit, with a simple black line shooting up and back down. His red hair is lengthy and is close to two feet long. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He does not believe in betrayal or weakness as things to be tolerated. A true patriot, Rael would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up work as a Courier and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Justice. Bonds: Poor, Military, Mentor. Occupation: Courier

Voice: Stutters

Attributes [hide]

Rael Koehlanna, Male Elf Sorcerer 7
Medium (4'8") Elf, Chaotic Good (CR 7)
Armor Class 13
Hit Points 15 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 10 (+0)14 (+2) 13 (+1)11 (+0)
Skills Nature +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Undercommon
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 400 gp.


Social Check DCs


Faran Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, white, dusty cloak. With a patchy white beard and wild white hair. He is baby faced.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He invites people to come help in his community garden.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His druidic abilities were realized during a raid on his village. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's repulsed by the PC; and an old rival family wants him found

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Assassin

Voice: Slow speaker

Attributes [hide]

Faran Tallfellow, Male Halfling Ranger 5
Small (3'1") Halfling, Lawful Good (CR 5)
Armor Class 14
Hit Points 24 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Athletics +1, Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp.


Social Check DCs


Ahrim Absence, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He dresses well, typically a more casual-formal manner. His hair is greying and his face has many wrinkles. His skin is flawless and his black eyes scan people very quickly.

Personality: Stoic and calm, he prefers to meditate than take action. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised in a white middle class family as the only child. His family was turned out during the war. He and his family wandered west to less war torn lands. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Disciplined. Flaws: Mundane, PTSD. Bonds: Attractive, Rich. Occupation: Bricklayer

Voice: Sighs a lot, exhausted

Attributes [hide]

Ahrim Absence, Male Tiefling Druid 13
Medium (5'11") Tiefling, Chaotic Good (CR 13)
Armor Class 11
Hit Points 81 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)18 (+4) 15 (+2)19 (+4)
Skills Investigation +8, Stealth +5
Senses Passive Perception 12
Languages Common, Sylvan, Ignan, Halfling, Abyssal
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655443

Possessions: 300 pp. Large well-done wool tapestry (400 gp). Old masterpiece painting (2100 gp). Brass mug with jade inlays (400 gp). Silver comb with moonstones (500 gp). Jeweled anklet (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Sharps, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is always cut to a buzz. His eyes are gray and he is always smoking a pipe.

Personality: He is extraordinarily eccentric. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: He is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Ugly, Insane, Disease. Bonds: Adventurer. Occupation: Bather

Voice: Raspy

Attributes [hide]

Drogo Sharps, Male Human Adept 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)13 (+1) 13 (+1)11 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 300 sp. Malachite (16 gp).


Social Check DCs


Korfel Withrethin, Male Elf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a glaive on his belt. His skin is fair and his fingers are delicate and long. He wears his white hair up. His skin is flawless and his brown eyes scan people very quickly.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Korfel liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Gardener

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Korfel Withrethin, Male Elf Warlock 3
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)15 (+2) 16 (+3)11 (+0)
Skills Animal Handling +5, Deception +2
Senses Passive Perception 13
Languages Common, Elven, Halfling, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 100 gp.


Social Check DCs

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