Greethen Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive man, he tends to wear a large green jacket. He wears a broad hat to cover his moderate length copper crest. He has red eyes.
Personality: He is almost excessively polite to everyone, even when angry. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: The child of eastern immigrants he idolized his father. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is not mentally stable, and does not behave rationally; and he is greedy
Flaws: Shy, Insane, Addict. Bonds: Attractive, Rich, Immigrant. Occupation: Hunter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 5)
Armor Class 10
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 9 (-1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Auran
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Red spinel (160 gp). Blue star sapphire (1000 gp). Golden pearl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Miles Coombs, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears clothing that is held on in multiple layers but all of it is in poor condition. His auburn hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.
Personality: Miles is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He served in the navy to pay for his family's outstanding loans. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Ploughman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Military, Criminal record. Occupation: Ploughman
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 10)
Armor Class 13
Hit Points 46 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Draconic, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 900 gp. Deep blue spinel (1500 gp). Golden yellow topaz (1500 gp). Carnelian (30 gp). Freshwater pearl (10 gp). Onyx (30 gp). Malachite (10 gp). Aquamarine (1500 gp). Star rose quartz (30 gp).
Great Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is generally well dressed albeit a few years behind the times. He sports a flattop fur cut. He has gleaming, smiling amber eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Great was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. After coming to the age of reason, Great took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Ideals: Gifted. Bonds: Attractive, Enemies, Poor, Adventurer. Occupation: Map Maker
Voice: Rolls R's
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 79 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 90 pp. Banded agate (8 gp). Moss agate (8 gp). Black pearl (300 gp). Deep blue spinel (300 gp). Red spinel (90 gp). Deep blue spinel (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Warryn Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue costume with the symbols of strength on his torso. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a card on it. His long chestnut hair reaches down to his waist. His blue eyes have a joyful gleam in them most of the time.
Personality: He is happy with his job as a Detective. He turns his eye from what people do, preferring to live and let live. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. While studying, he fell in love. They married and had a daughter. He's also a talented Guard, but doesn't like to broadcast it.
Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion
Flaws: Mundane. Bonds: Job, Has a crush, In love, Family. Occupation: Detective
Voice: Switch between two voices
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
Possessions: 22000 sp.
Oren Winthrop, Male Half-Orc [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a slight overbite and is overall scrawny. His feathered hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Overbrimming with self-confidence, Oren isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. When he's not drinking or sleeping the drinks off, he's doing singing.
History: Oren was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered singing. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him; and to get a good night's sleep
Ideals: Impeccable, Artistic. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Banker
Voice: Can't modulate volume
Attributes [hide]
Medium (5'1") Half-Orc, True Neutral (CR 13)
Armor Class 11
Hit Points 45 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 3000 gp. Aquamarine (800 gp). Obsidian (6 gp). White opal (500 gp). Chrysoprase (50 gp). Chrysoprase (50 gp). Iolite (50 gp). Bloodstone (50 gp). Amber (80 gp). Azurite (6 gp). Aquamarine (800 gp). Blue sapphire (500 gp). 1 Minor magic item.
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