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Advanced [show]


Nithther Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has no crest. He wears crescent spectacles with a black brim.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born blind and as such lacked many opportunities for work. When Nithther reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Criminal record, Military. Occupation: Map Maker

Voice: Slow speaker

Attributes [hide]

Nithther Akambherylliax, Male Dragonborn Warrior 2
Medium (6'8") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 9 (-1)15 (+2) 9 (-1)17 (+3)
Skills Deception +5, Medicine +1
Senses Passive Perception 9
Languages Common, Ignan, Aquan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 80 gp.


Social Check DCs


Orthog Kensley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a flattop hair cut. His eyes are likewise hazel.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Orthog was born in the south. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Revenge; and many giants want him driven away

Ideals: Persistence. Flaws: Fearful. Bonds: Job, Adventurer, Enemies. Occupation: Glassblower

Voice: Loud with bravado

Attributes [hide]

Orthog Kensley, Male Half-Orc Fighter 7
Medium (6'9") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)10 (+0) 15 (+2)11 (+0)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 600 gp. Brass mug with jade inlays (100 gp). 1 Minor magic item.


Social Check DCs


Rurik Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'2" and wears a white vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his white boots flare out at the collars. His left hand appears badly burned and disfigured. He wears a wide-brimmed hat to cover his moderate length red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Stoic and calm, he prefers to meditate than take action. A true patriot, Rurik would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a criminal king-pin and mafia family Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Ideals: Disciplined. Bonds: Military, Criminal record, Family. Occupation: Blacksmith

Voice: Posh accent

Attributes [hide]

Rurik Brazzik, Male Dwarf Sorcerer 12
Medium (4'2") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 65 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)15 (+2) 19 (+4)12 (+1)
Skills Animal Handling +8, Athletics +6
Senses Passive Perception 14
Languages Common, Dwarven, Giant, Auran
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666665

Possessions: 1000 gp.


Social Check DCs


Senteq Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright violet and white, and wears rings and necklaces with large, colorful gems. He is physically well-built. His silver hair is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a massive crush on the younger sibling of the Farmer who has hired him part-time. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His childhood dream was to be a Locksmith, but he was a colossal failure. In the meantime he has taken over work as a Farmer and occasionally as a mercenary.

Motivation: Sabotage a competitor; and wants to open a new tavern

Bonds: Rich, Attractive, Has a crush, Job, Religious, Adventurer. Occupation: Farmer

Voice: Low and grunting

Attributes [hide]

Senteq Lingenhall, Male Gnome Fighter 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 19 (+4)16 (+3) 11 (+0)13 (+1)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Halfling, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 14000 sp. 1 Minor magic item.


Social Check DCs


Naal Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries with him a set of spears, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has a auburn handlebar mustache and slicked back auburn hair. He has amber eyes and a brown hat with a white feather.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He feeds upon the attention of others.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Cynical, Disease. Bonds: Attractive, Rich. Occupation: Healer

Voice: Irish accent

Attributes [hide]

Naal Erenaeth, Male Elf Rogue 6
Medium (4'7") Elf, True Neutral (CR 6)
Armor Class 10
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)12 (+1) 16 (+3)13 (+1)
Skills Arcana +4, Athletics +3
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +3

Possessions: 400 gp. Deep blue spinel (1300 gp). Star rose quartz (60 gp). Rock crystal (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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