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Advanced [show]


Dimble Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many grey ritualistic tattoos. He wears loose pants and a collared shirt complete with sweater beneath his coat. His tied-back hair is chestnut. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a font of random trivia from the lore and stories he has discovered

History: Dimble hails from a village terrorized by orcs. He moved out east to avoid the crime he committed. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Logical. Bonds: Criminal record, Enemies, Debt, Adventurer. Occupation: Performer

Voice: Pronounces difficult words wrong

Attributes [hide]

Dimble Nackle, Male Gnome Adept 6
Small (3'8") Gnome, True Neutral (CR 6)
Armor Class 14
Hit Points 31 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)11 (+0) 12 (+1)13 (+1)
Skills Investigation +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 600 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Cloth of gold vestments (120 gp). 1 Minor magic item.


Social Check DCs


Ombul Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He wears a worn and beaten armor. His auburn hair is cut short with large spiked bangs in the front. His eyes are amber and he is always smoking a pipe.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He got into the Merchant business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to open a new tavern.

Ideals: Passionate, Persistence. Flaws: Impulsive. Bonds: Job. Occupation: Merchant

Voice: Australian accent

Attributes [hide]

Ombul Glenfellow, Male Halfling Adept 16
Small (3'2") Halfling, True Neutral (CR 16)
Armor Class 13
Hit Points 63 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)10 (+0) 15 (+2)13 (+1)
Skills Deception +6, History +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +9 / 4d10+4, Ranged +7 / 4d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333320

Possessions: 500 pp. Sapphire pendant on gold chain (2600 gp). A silver and pearl hairclip (10 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Gold dragon comb with red garnet eye (1700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Large well-done wool tapestry (300 gp). Old masterpiece painting (1700 gp). Jeweled anklet (4000 gp).


Social Check DCs


Oloric Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes are hazel and beady.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to fit into much smaller and tighter spaces than normal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. There was a wharf not far from home where he often wandered off to fish. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Slave, Nature. Occupation: Bricklayer

Voice: Slurs words

Attributes [hide]

Oloric Ungart, Male Dwarf Rogue 12
Medium (3'11") Dwarf, Lawful Good (CR 12)
Armor Class 13
Hit Points 83 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 18 (+4)14 (+2) 15 (+2)10 (+0)
Skills Athletics +7, Investigation +6
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Infernal
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +6

Possessions: 2000 gp. Rock crystal (20 gp). Silver pearl (90 gp). Moss agate (14 gp). Golden yellow topaz (1100 gp). Black pearl (1100 gp). Black opal (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Clapham, Male Human [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His chestnut hair is matted, messy, and big. His fierce blue eyes like to dwell on things.

Personality: He is happy with his job as a Seamstress. He turns his eye from what people do, preferring to live and let live. He is frequently practicing swordplay.

History: He was born in the west. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and expand his business

Flaws: Ugly. Bonds: Rich, Job, Military, Immigrant. Occupation: Seamstress

Voice: Relaxed voice

Attributes [hide]

Hugh Clapham, Male Human Commoner 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)18 (+4) 13 (+1)15 (+2)
Skills History +6, Nature +6
Senses Passive Perception 11
Languages Common, Auran, Terran, Elven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 3 Alchemist’s fire.


Social Check DCs


Gerbo Sympony, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his pickaxe, and is pretty ugly. He has no hair. His thin eyebrows rest above his beady brown eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He uses divination through singing.

History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Dyer

Voice: Raspy

Attributes [hide]

Gerbo Sympony, Male Gnome Aristocrat 6
Small (3'3") Gnome, True Neutral (CR 6)
Armor Class 14
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)17 (+3) 19 (+4)12 (+1)
Skills Intimidation +4, Investigation +6
Senses Passive Perception 14
Languages Common, Gnome, Gnoll, Celestial, Auran
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp. Black pearl (1200 gp). Rhodochrosite (9 gp). Freshwater pearl (9 gp). Carnelian (30 gp).


Social Check DCs

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