Pog Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: This man prefers to wear brown pants and tee shirts. He is muscular with a powerful set of arms. He has a brown handlebar mustache and slicked back brown hair. He wears large thick round spectacles.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Pog grew up listening to his father's many stories. He took every job he could get his hands on, but the opportunities for Gnomes in the north were limited. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He doesn't get along with people that don't share his tastes; and he desires power and/or immortality
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Has a crush. Occupation: Tanner
Voice: pre-pubescent
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 11)
Armor Class 11
Hit Points 83 (11d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 18 (+4) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 3 | 3 |
Possessions: 2800 gp. Deep green spinel (70 gp). Malachite (13 gp). Black pearl (1600 gp). Azurite (13 gp). Black pearl (1600 gp).
Qemuel Bliss, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a violet shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born the only child of a wealthy merchant. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He is untrained/undisciplined, which makes him dangerous.
Motivation: Seeks redemption.
Ideals: Impeccable, Entrepeneur. Flaws: Insane, Depressed. Bonds: Criminal record. Occupation: Detective
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'10") Tiefling, Lawful Evil (CR 5)
Armor Class 14
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 19 (+4) | 13 (+1) | 14 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Aquan, Draconic
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 700 gp.
Sethrekar Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, white cloak. His blue crest is kept up in a ponytail inside a top hat. He has red eyes and a white hat with a red feather.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He comes from a rich southern family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and sabotage a competitor
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Nature, Job. Occupation: Barkeep
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 67 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 12 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +8 / 3d4+5, Ranged +4 / 3d4+1, Grapple +5
Possessions: 13000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).
Kerkad Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, he is an attractive figure. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his rusty crest up. His red eyes dart from person to person to random spaces in the air.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a Barrister, his father struggled to pay the bills. He helped his father out around the business and became quite the natural. He now travels the world, in search of power and loot.
Motivation: To be a Barrister again; and meet up once more with his childhood friend
Bonds: Poor, Attractive, Job, Has a crush, Adventurer. Occupation: Glassblower
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 6)
Armor Class 13
Hit Points 52 (6d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1000 gp. Sard (20 gp). Deep green spinel (100 gp). Alexandrite (1600 gp). 1 Minor magic item. 1 Minor magic item.
Dabbledob Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: He dresses like a well dressed Butcher does. He carries with him a set of crossbows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His hair is always cut to a buzz. He has several tiny amethyst earrings on each ear.
Personality: He has a massive crush on the younger sibling of the Butcher who has hired him part-time. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He is the product a well kept family trust fund and as such has never really known need. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He inherited the family business which he has now maintained for 7 years.
Motivation: A rival would like him out of the picture; and he has a crush on the local unemployed
Ideals: Fighting. Bonds: Job, Rich, Has a crush, Criminal record. Occupation: Butcher
Voice: Soothing and warm
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 167 (14d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 14 (+2) | 21 (+5) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 4d6-2, Ranged +7 / 4d6+2, Grapple +2
Possessions: 2000 gp. Sapphire pendant on gold chain (800 gp). Gold and topaz bottle stopper cork (1100 gp). Carved bone or ivory statuette (60 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Gold dragon comb with red garnet eye (1100 gp). Jeweled electrum ring (4000 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

