Tharivol Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats. His chestnut hair is singed and shortened. His green eyes are slightly larger than normal.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He cannot resist a sob story and will often dote over anyone who has one.
History: He is the product a well kept family trust fund and as such has never really known need. There was a wharf not far from home where he often wandered off to fish. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels threatened by others; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Ugly, Shy, Fearful. Bonds: Rich, Nature. Occupation: Priest
Voice: Nasally tone
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Goblin, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Lone Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears a tan cloak and cross-gartered blue stockings. His fur, while still mostly white, has prominent grey streaks. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Lone was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Lone's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Lone and his spouse have recently divorced.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and his religion dominates his actions
Flaws: Antagonistic, Disease. Bonds: Attractive, Religious, Adventurer. Occupation: Fortune-teller
Voice: Soft and melodious
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Eiravel Ariessus, Male Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, constantly wearing a brown suit, blue shirt, and white tie. His hair is black and curly. He has a tattooed face.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Eiravel is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Eiravel was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has worked as a Architect like his mother before him.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and doesn't want to be a architect and was forced into it by his family
Ideals: Disciplined. Bonds: Family, Job, Poor, Enemies. Occupation: Architect
Voice: Slow speaker
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 16 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Druidic, Sylvan, Goblin
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: Hematite (11 gp). Silver pearl (150 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Hirrathak Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears baggy red pantaloons and a tan scarf. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brass crest is smooth and relatively long. His eyes are likewise red. His teeth are white and perfect.
Personality: Stoic and calm, he prefers to meditate than take action. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has taken up work as a Banker and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Revenge; and he wants nothing more than to rejoin the army
Ideals: Disciplined, Joker. Bonds: Attractive, Military. Occupation: Banker
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 800 gp.
Nadarr Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His blue crest is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is used to getting what he wants. In part because he is a meticulous planner.
History: Gifted from a young age, Nadarr studied abroad. His parents enrolled him in a Wizard school at a young age so that he could practice his divine talents. He became a Armorer soon after.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Philantrophist, Professionalism, Gifted. Bonds: Attractive, Job. Occupation: Armorer
Voice: Squeaky
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 7)
Armor Class 10
Hit Points 34 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Eye agate (9 gp). Violet garnet (400 gp). Sardonyx (70 gp). Deep blue spinel (400 gp).
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