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NPC Generator

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Advanced [show]


Gruk Clinton, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses in tan turtlenecks beneath a green coat with grey slacks. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair is brown and curly. His green unseeing eyes seem to look past you.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is able to make almost anything out of random pieces of junk.

History: He was born in the east, but his parents moved at a very young age to the west. Gruk abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Joker, Gifted. Flaws: Disease. Bonds: Immigrant, Adventurer. Occupation: Soapmaker

Voice: Dutch accent

Attributes [hide]

Gruk Clinton, Male Half-Orc Barbarian 4
Medium (6'8") Half-Orc, Lawful Good (CR 4)
Armor Class 12
Hit Points 19 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 9 (-1)16 (+3) 17 (+3)8 (-1)
Skills Athletics +6, Deception +1
Senses Passive Perception 13
Languages Common, Orc, Sylvan, Terran, Gnoll
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +2

Possessions: 9000 cp. Lapis lazuli (4 gp). Blue quartz (4 gp). Rhodochrosite (4 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Sammal Rumor, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man is wearing the road beaten gear of a warrior. He sports a flattop hair cut. His eyes are a pleasant red.

Personality: He is almost excessively polite to everyone, even when angry. He is used to getting what he wants. In part because he is a meticulous planner.

History: Sammal was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Dyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Regain custody of his daughter; and doesn't want to be a dyer and was forced into it by his family

Ideals: Fighting, Professionalism. Flaws: Shy. Bonds: Poor, Criminal record, Family. Occupation: Dyer

Voice: Switch between two voices

Attributes [hide]

Sammal Rumor, Male Tiefling Warlock 8
Medium (5'0") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 76 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)15 (+2) 13 (+1)16 (+3)
Skills Medicine +4, Stealth +5
Senses Passive Perception 11
Languages Common, Aquan, Goblin
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 1500 gp.


Social Check DCs


Pikar Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He likes to wear ponchos typically of a light grey in addition to tight pants. His whole body is exceptionally muscular. With a patchy chestnut beard and wild chestnut hair. His violet eyes dart from person to person to random spaces in the air.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born blind and as such lacked many opportunities for work. Pikar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and he wants to get laid

Ideals: Entrepeneur. Flaws: Disease. Bonds: Immigrant, Nature, In love, Has a crush. Occupation: Architect

Voice: Complex vocabulary, royal

Attributes [hide]

Pikar Brushgather, Male Halfling Warrior 2
Small (3'4") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)10 (+0) 8 (-1)11 (+0)
Skills Arcana +2, Survival +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 700 sp.


Social Check DCs


Erias Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tattered old clothes. His red hair is greying along the sides and has receded to reveal a widow's peak. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He enjoys reading and quiet.

History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Enemies, Nature. Occupation: Shepherd

Voice: Low and grunting

Attributes [hide]

Erias Caebrek, Male Dwarf Rogue 12
Medium (4'2") Dwarf, Chaotic Evil (CR 12)
Armor Class 9
Hit Points 52 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)10 (+0) 8 (-1)11 (+0)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +3

Possessions: 3000 gp. White opal (500 gp). Banded agate (11 gp). Smoky quartz (60 gp). Sard (60 gp). Coral (130 gp). Black opal (500 gp). Alexandrite (700 gp). Jasper (60 gp). Pink pearl (130 gp). Tiger eye turquoise (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gimble Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is always cut to a buzz. His amber eyes have a joyful gleam in them most of the time.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not trust anyone and sleeps with one eye open.

History: He was born in the south, but his parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Sensitive, Insomniac. Bonds: Poor, Immigrant. Occupation: Locksmith

Voice: Timid voice

Attributes [hide]

Gimble Horcusporcus, Male Gnome Barbarian 4
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 43 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 18 (+4)13 (+1) 14 (+2)14 (+2)
Skills Performance +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. Chrysoberyl (80 gp). Hematite (4 gp). Chalcedony (40 gp). White pearl (80 gp). 1 Minor magic item.


Social Check DCs

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