Gimble Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He typically wears white cloth garments or leather armor. His chestnut hair is matted, messy, and big. He has several tiny amethyst earrings on each ear.
Personality: He has a massive crush on the younger sibling of the Animal Trainer who has hired him part-time. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and he wants to get laid
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Has a crush, Religious. Occupation: Animal Trainer
Voice: Posh accent
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 200 gp.
Seebo Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is wearing colorful clothing, dressed as a Fisher. His whole body is exceptionally muscular. His hair is red and very short. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also has developed a complete distrust of the Sage profession.
History: He was born in a small desert village. Over the years he perfected his riding and shooting skills. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Meet up once more with his childhood friend; and he is unsatisfied with his job
Flaws: Shy. Bonds: Immigrant, Job, Nature, Has a crush, Adventurer. Occupation: Fisher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 600 gp. 1 Minor magic item.
Einkil Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a moderate pudge and is not very fit. He keeps his red hair in a pixie cut. His face is scarred and worn.
Personality: While he acts the brute, he is far gentler than he would appear. He is a bit of a xeno-phobe, disliking non-Dwarves.
History: He is a Succubi in disguise. Einkil abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his old friends.
Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Adventurer, Rich. Occupation: Doctor
Voice: Mousy voice
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 6)
Armor Class 11
Hit Points 59 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 19 (+4) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. Violet garnet (400 gp). Deep blue spinel (400 gp). Deep green spinel (50 gp). Chrysoprase (50 gp). 1 Minor magic item. 1 Minor magic item.
Rathkran Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is generally shirtless and showing off his tattooed chest. He wears a top hat to cover his moderate length bronze crest. His eyes are red and catlike.
Personality: He has always had a great fascination with Dragonborn culture. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born several months after his mother was called into army service. A gifted student he started as a Tailor, but he got bored and became a Spy. He has set out to sabotage the competition.
Motivation: He feels threatened by others; and to be a tailor again
Flaws: Racist, Fearful. Bonds: Slave, Military, Job. Occupation: Spy
Voice: American accent
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 400 gp.
Trym Dryden, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears silk and lounges about seductively. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He loves telling others what to do and how they should feel about things. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Trym was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and money/treasure
Ideals: Opinionated, Logical. Flaws: Insomniac. Bonds: Attractive. Occupation: Hunter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 76 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +4
Possessions: 60 pp.
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