Thamuz Luck, Male Tiefling [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care, and he perpetually has his sword ready. His red hair is matted, messy, and big. His eyes are silver and catlike.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was always very intelligent and has formed a secret society of specialists.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero
Ideals: Fighting, Joker. Flaws: Ugly, Secretive. Occupation: Spice Merchant
Voice: Boston accent
Attributes [hide]
Medium (6'9") Tiefling, Neutral Evil (CR 7)
Armor Class 9
Hit Points 67 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 18 (+4) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Gnome
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
Possessions: 500 gp. Eye agate (8 gp). Azurite (8 gp). Freshwater pearl (8 gp). Deep blue spinel (1100 gp).
Trey Brownrigg, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears tight fighting clothing, which leaves very little to the imagination, marred by chocolates. His hair is cut close to his head. He has a tattooed face.
Personality: Aggressive, abrasive, and angry, Trey embodies much of what other species detest in the Humans. He cannot resist a sob story and will often dote over anyone who has one.
History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Fisher
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 50 gp.
Dustin Myerscough, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a white tunic with green highlights, and long grey pants that bunch up around his shoes. His whole body is exceptionally muscular. His brown hair, when down, is lengthy. His hazel unseeing eyes seem to look past you.
Personality: He is a Layabout first and foremost. He believes firmly that knowledge should be universal. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born to a criminal king-pin and mafia family Dustin was born on a far western island where he grew up under the tutelage of his father, an expert Layabout. He now owns his own business.
Motivation: Wants to open a new tavern; and seeks redemption
Ideals: Philantrophist. Flaws: Disease. Bonds: Immigrant, Job, Criminal record, Slave. Occupation: Layabout
Voice: Soothing and warm
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 11)
Armor Class 9
Hit Points 72 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 18 (+4) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Draconic, Infernal
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Folgûm Budd, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. His silver hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.
Personality: Folgûm is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Animals are drawn to him, and he is able to talk to them.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A few years later when the west was not economically sound they moved to his current location. He now mingles about in high society.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Extrovert, Gifted. Flaws: Disease. Bonds: Immigrant, Rich. Occupation: Detective
Voice: Jittery and nervous
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 3000 cp. Fire opal pendant on a fine gold chain (500 gp). Large well-done wool tapestry (200 gp).
Enialis Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. His white hair is long and unkept. He tend to wears goggles to shield his eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He also is a firm believer in the manly ideal.
History: He was born into a rich family. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Athletic, Gifted. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Roofer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 18 (+4) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Gnoll, Abyssal, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1200 sp.
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