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Advanced [show]


Mugrunden Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears baggy tan pantaloons and a white scarf. He has styled his black crest well, parting it to the left. This red eyed easterner is not easily forgotten.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born at the edge of vast desert. After coming to the age of reason, Mugrunden took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has dedicated himself to building a better trade route.

Motivation: Wishes to resurrect an old love; and to prove his worth to the world

Ideals: Gifted. Flaws: Sensitive, Impulsive. Bonds: Nature. Occupation: Ploughman

Voice: growls and snarls, animalistic

Attributes [hide]

Mugrunden Turnuroth, Male Dragonborn Warrior 4
Medium (6'4") Dragonborn, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)13 (+1) 16 (+3)13 (+1)
Skills Athletics +2, History +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Tethren Pain, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears baggy violet pantaloons and a brown scarf. His chestnut hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is an amazing painter.

History: Born in a small village he learned the ways of the warrior from his mother. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He wants nothing more than to rejoin the army; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted, Fighting. Flaws: Depressed. Bonds: Criminal record, Military. Occupation: Baker

Voice: Smooth and feminine

Attributes [hide]

Tethren Pain, Male Tiefling Wizard 8
Medium (5'2") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 45 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)11 (+0) 13 (+1)19 (+4)
Skills Nature +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 150 pp. Citrine (80 gp). Blue sapphire (1000 gp). Violet garnet (700 gp).


Social Check DCs


Gimûb Atterton, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a custom-built plate barding that's adorned with blue lining and desert motifs. His auburn hair is cut short. His blue eyes peer out from beneath his wide-brimmed blue hat.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. The war was a terrible time for him, and Gimûb does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Gimûb liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Flaws: Ugly, Depressed. Bonds: Poor, Nature, Military. Occupation: Doctor

Voice: Australian accent

Attributes [hide]

Gimûb Atterton, Male Half-Orc Wizard 7
Medium (5'10") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)11 (+0) 10 (+0)12 (+1)
Skills Insight +3, Stealth +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 6000 sp.


Social Check DCs


Nalral Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is braided into rings. His green eyes are slightly larger than normal.

Personality: Abrasive and pushy, he has a hard time making friends. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Nalral hails from a village terrorized by goblins. In his 14th year, his parents were killed by a goblins raid, leaving Nalral alone in the world. After a stint in an orphanage, he was adopted. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Doesn't want to be a Stableman and was forced into it by his family; and he has passion for adventuring and risk

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Enemies, Adventurer, Family. Occupation: Stableman

Voice: Hissing voice

Attributes [hide]

Nalral Helcral, Male Dwarf Wizard 6
Medium (4'5") Dwarf, Chaotic Good (CR 6)
Armor Class 11
Hit Points 30 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)9 (-1) 12 (+1)14 (+2)
Skills Animal Handling +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morthos Knack, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair, when down, is lengthy. He wears an eyepatch.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Further he is a bit of a stoner and is frequently out of it.

History: He was raised in a plains tribe. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Joker. Flaws: Ugly, Addict. Bonds: Nature. Occupation: Bellfounder

Voice: Posh accent

Attributes [hide]

Morthos Knack, Male Tiefling Barbarian 8
Medium (6'2") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 75 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)12 (+1) 18 (+4)16 (+3)
Skills Acrobatics +4, Survival +7
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +7

Possessions: 110 pp. White opal (400 gp). Zircon (40 gp). Sard (40 gp).


Social Check DCs

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