Ronk Blakeley, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man wears a worn and beaten armor. His hair is cut close to his head. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Ronk was born the youngest of three triplets. He dropped out of school before completing his studies. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their daughter. He worked as a Spice Merchant, and he later adopted a second daughter.
Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage
Ideals: Logical. Flaws: Cynical. Bonds: Poor, Attractive, Family. Occupation: Spice Merchant
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 54 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 10 (+0) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 5000 sp. 1 Minor magic item.
Astar Open, Male Tiefling [Permalink]
Personal [hide]
Description: He wears tan trousers with pastel and brown striped suspenders. He wears various colorful collared shirts. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a card on it. He sports a flattop hair cut. His thin eyebrows rest above his beady white eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: A powerful slaver made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Mentor, Adventurer. Occupation: Miner
Voice: Slow speaker
Attributes [hide]
Medium (6'7") Tiefling, True Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 8 (-1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Auran, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 900 sp. 1 Half-Plate.
Beast In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'9" has a big stupid grin on his face most of the time. He prefers to wear flannel. His fur is red and curly. He has several tiny jet earrings on each ear.
Personality: Beast is depressed about a lot of things. He tends to be a nihilist. He always tries to repair and not replace. It was this mentality that drove him into the Sage business.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Detective, but he was a colossal failure. He became a Sage soon after.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Persistence. Flaws: Depressed, Mundane. Bonds: Rich, Job. Occupation: Sage
Voice: Eastern European accent
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 58 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 800 gp. 1 Minor magic item.
Anverth Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His whole body is exceptionally muscular. His silver hair is drawn into a tight pony tail with a rose scrunchie. His green eyes dart from person to person to random spaces in the air.
Personality: He is overprotective of those who hire his services. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born several months after his father was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Performer.
Motivation: To clean up the streets.
Ideals: Impeccable. Bonds: Immigrant, Guardian, Military, Job. Occupation: Performer
Voice: Spits and sputters
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 3000 cp.
Delebean Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a tan cloak and cross-gartered blue stockings. His long chestnut hair is drawn into a two foot long braid. He has amber eyes and a tan hat with a blue feather.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is used to getting what he wants. In part because he is a meticulous planner.
History: Delebean was born in the east. At a young age he loved to build and create. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Athletic, Professionalism, Persistence. Flaws: Antagonistic. Bonds: Rich. Occupation: Painter
Voice: Squeaky
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 11 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 2 Alchemist’s fire.
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Their contribution stands as a beacon of hope for all adventurers!