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Advanced [show]


Elaim Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses well, typically a more casual-formal manner. His hair is cut close to his head. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is skeptical of what others tell him and is slow to trust.

History: The child of northern immigrants he idolized his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Elaim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Insomniac, Shy. Bonds: Attractive, Immigrant. Occupation: Marshal

Voice: Eastern European accent

Attributes [hide]

Elaim Foamtankard, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)10 (+0) 14 (+2)6 (-2)
Skills Insight +4, Nature +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs


Ulblyn Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white feathered hat and white clothes. He carries with him a set of daggers on his belt, each one with a amber on the hilt. He has a auburn handlebar mustache and slicked back auburn hair. He wears a mask on his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a criminal king-pin and mafia family From there he went from mercenary job to mercenary job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and he is greedy

Ideals: Fighting, Philantrophist. Bonds: Job, Criminal record, Adventurer, Rich. Occupation: Shoemaker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ulblyn Tallfellow, Male Halfling Adept 10
Small (2'10") Halfling, Lawful Evil (CR 10)
Armor Class 15
Hit Points 63 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 15 (+2)16 (+3) 12 (+1)13 (+1)
Skills Animal Handling +5, History +7
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Ignan, Infernal
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332

Possessions: 120 pp.


Social Check DCs


Baz Breeden, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a tan vest and prefers blue and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is chestnut and curly. His face is scarred and worn.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He never wears the same outfit twice, unless he absolutely has to.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father took him hunting and taught him how to get in the mind of other creatures. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he is wracked by social anxiety

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Assassin

Voice: Low rumbling, strings words together

Attributes [hide]

Baz Breeden, Male Half-Orc Expert 4
Medium (5'7") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)11 (+0) 10 (+0)13 (+1)
Skills Athletics +5, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Ishgha Cromwell, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is generally shirtless and showing off his tattooed chest. He is an epitome of beauty. His red hair is heavily combed to the right. He has a tattooed face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a pair of adventurers, Ishgha grew up listening to his father's many stories. Ishgha abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Ishgha and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ishgha discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Ishgha fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He loathes his own lifestyle; and meet up once more with his childhood friend

Ideals: Philantrophist, Optimist. Flaws: Disease, Depressed. Bonds: Attractive, Adventurer. Occupation: Carter

Voice: Spits and sputters

Attributes [hide]

Ishgha Cromwell, Male Half-Orc Rogue 7
Medium (6'8") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)7 (-2) 17 (+3)7 (-2)
Skills Persuasion +1
Senses Passive Perception 13
Languages Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 900 gp.


Social Check DCs


Serpent Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his yellow fur up. He wears crescent spectacles with a black brim.

Personality: He has always had a great fascination with Tabaxi culture. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. Days after completing his studies, news broke out that his hometown was attacked by goblins. Serpent was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural tabaxi artifacts is his passion

Flaws: Racist, Secretive. Bonds: Immigrant, Military, Enemies, Adventurer. Occupation: Detective

Voice: Spits and sputters

Attributes [hide]

Serpent Shoe, Male Tabaxi Commoner 1
Medium (6'10") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)12 (+1) 10 (+0)15 (+2)
Skills Athletics +2, Deception +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4

Possessions: Just what you see.


Social Check DCs

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