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NPC Generator

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Advanced [show]


Fulbar Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right arm. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His blonde hair is smooth and relatively long. His eyes are likewise gray. His teeth are white and perfect.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.

History: He is the product a well kept family trust fund and as such has never really known need. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Painter

Voice: Slow speaker

Attributes [hide]

Fulbar Wildcloak, Male Halfling Ranger 4
Small (3'2") Halfling, Chaotic Good (CR 4)
Armor Class 15
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 16 (+3)15 (+2) 10 (+0)11 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 46000 sp. Eye agate (15 gp). Onyx (60 gp).


Social Check DCs


Anselm Braxton, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He carries a battered trident and tarnished mace as well. His long auburn hair reaches down to his waist. His gray eyes dart from person to person.

Personality: He is almost excessively polite to everyone, even when angry. He takes great joy in being the best Cartwright in town.

History: He was born on a small isolated farm. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Roofer again.

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Job, Nature. Occupation: Cartwright

Voice: Excited and jittery

Attributes [hide]

Anselm Braxton, Male Human Sorcerer 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)14 (+2) 14 (+2)14 (+2)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 12
Languages Common, Giant, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 90 gp.


Social Check DCs


Cairn Pursuit, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a yellow shirt with thin blue vertical stripes and yellow pants. He keeps his red hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Money/treasure.

Ideals: Joker. Bonds: Has a crush, Adventurer, Rich. Occupation: Miner

Voice: Speaks with lips pursed

Attributes [hide]

Cairn Pursuit, Male Tiefling Expert 5
Medium (6'0") Tiefling, Lawful Evil (CR 5)
Armor Class 11
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 13 (+1)19 (+4)
Skills Acrobatics +4, Deception +7
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +7

Possessions: 40000 cp.


Social Check DCs


Nalral Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'5" northern man, he is dressed in earthy colors with a blue and grey handkerchief worn on his left side. His golden hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His job bores him to no end. He has decided to make it more interesting.

History: When he was but 3 years old his parents immigrated from the north. He was an apprentice working in his father's forge. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.

Motivation: He wants to get laid; and he is a bit of a kleptomaniac

Flaws: Ugly. Bonds: Job, Adventurer, Criminal record, Immigrant, Has a crush. Occupation: Sculptor

Voice: Uses sign language

Attributes [hide]

Nalral Thrahak, Male Dwarf Bard 7
Medium (4'5") Dwarf, Neutral Evil (CR 7)
Armor Class 10
Hit Points 42 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)11 (+0) 16 (+3)11 (+0)
Skills Animal Handling +6, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 8000 sp. A miniature golden chest with tiny emeralds lining the top (140 gp). Gold dragon comb with red garnet eye (1600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Gold dragon comb with red garnet eye (1600 gp).


Social Check DCs


Halimath Firahel, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a fancy red suit. His white hair is styled in orderly dreadlocks. His eyes are blue and he is always smoking a pipe.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Halimath took refuge in the old dungeon and found the beat up whip and armor he uses now. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Entrepeneur. Bonds: Attractive, Enemies, Military, Nature. Occupation: Apothecary

Voice: Uses lots of figures of speech

Attributes [hide]

Halimath Firahel, Male Elf Adept 3
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)15 (+2) 12 (+1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Auran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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