Aramil Hanali, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and is dressed in a clean blue cloak covering his clean studded leather. His broad hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Further he is a bit of a stoner and is frequently out of it.
History: From birth he was tutored by a cruel and relentless mentor. His mother was a mechanic, and taught him how to fix just about anything. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to work out more often; and wants to open a new tavern
Ideals: Persistence. Flaws: Ugly, Shy, Addict. Bonds: Mentor. Occupation: Sage
Voice: Loud with bravado
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 9 (-1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 1000 cp.
Az-Adar Pickering, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a green coat over a black low-cut shirt, and a wide-brimmed hat upon his head. His brown hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Confrontational and typically high on some drug or another. He feeds upon the attention of others.
History: He was born into a rich family. His childhood dream was to be a Farmer, but he was a colossal failure. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To be a Farmer again; and balancing his hectic life and new unemployed responsibilities is difficult
Flaws: Addict. Bonds: Adventurer, Attractive, Rich, Job. Occupation: Unemployed
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 123 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 11 (+0) | 7 (-2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +5
Possessions: 1000 gp. Citrine (60 gp). Deep green spinel (80 gp). Violet garnet (1100 gp). Golden yellow topaz (1100 gp). Zircon (60 gp). Azurite (8 gp). Sardonyx (60 gp). Amethyst (80 gp). Aquamarine (1100 gp). Clear bright green emerald (7000 gp). Chrysoprase (60 gp). Eye agate (8 gp). Freshwater pearl (8 gp). Tourmaline (80 gp). Amethyst (80 gp). Violet garnet (1100 gp). Black pearl (1100 gp). Violet garnet (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Balam Grief, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing a long, tan cloak. His silver hair is heavily combed to the right. He has black eyes and a tan hat with a yellow feather.
Personality: He is witty, but his monotone delivery comes off as unnerving He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born to a pair of adventurers, Balam grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He is unsatisfied with his job; and to be a spy again
Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Adventurer, Has a crush, Job. Occupation: Sculptor
Voice: Eastern European accent
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 18 (+4) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Gnoll, Auran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Balam Madness, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears tan painted combat armor at almost all times. His purple hair is kept up in a ponytail inside a top hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his black eyes.
Personality: He exudes charisma. He is a tour de force of persuasion. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Balam was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. Due to his spouse's obsession with being a Map Maker they were divorced and he won custody of their daughter. He worked as a Locksmith, and he later adopted a second daughter.
Motivation: To reunite with his absent father; and marry his sister to traveling adventurers
Bonds: Attractive, Military, Family, Rich. Occupation: Locksmith
Voice: Rolls R's
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 19 (+4) | 9 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp.
Eberdeb Welber, Male Gnome [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. He has a moderate pudge and is not very fit. He has done his best to style his black hair to look like a famous performer. His ears are large.
Personality: He snorts whenever he laughs or is feeling confident. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He got into the Merchant business at a young age. He was an apprentice working in his father's forge. He has recently gotten a pet goose that steals things from people.
Motivation: Wants to work out more often; and he has comitted a past crime that haunts him to this day
Ideals: Logical, Athletic. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Merchant
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Ignan, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
