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NPC Generator

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Advanced [show]


Trynnicus Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His crest is blue and curly. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irascible and easily irritated. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved out west to avoid the crime he committed. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A rival would like him out of the picture; and he has decided he is irredeemable

Flaws: Ugly, Antagonistic, Insane, Disease. Bonds: Poor, Criminal record. Occupation: Sage

Voice: Forgets to breathe while speaking

Attributes [hide]

Trynnicus Orexijandilin, Male Dragonborn Rogue 1
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)16 (+3) 10 (+0)14 (+2)
Skills Medicine +2, Nature +5
Senses Passive Perception 10
Languages Common, Goblin, Gnoll, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Oblar Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and sports red clothing, slightly heavier than average wear. He has wavy brown hair. His violet eyes dart from person to person to random spaces in the air.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Around other people he will do his best to conceal his emotions and appear jolly.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A few years later when the south was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Athletic. Flaws: Shy. Bonds: Job, Military, Immigrant. Occupation: Fletcher

Voice: Indian accent

Attributes [hide]

Oblar Wildcloak, Male Halfling Rogue 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 31 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)13 (+1) 15 (+2)17 (+3)
Skills Athletics +1, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +4

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an entirely pastel suit with black socks and a vest with buckled shoes. He has shaved his head bald. His green unseeing eyes seem to look past you.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A powerful wizard made him what he is. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Someone believes him a fraud.

Ideals: Passionate, Logical. Flaws: Disease. Bonds: Mentor, Enemies. Occupation: Locksmith

Voice: Mousy voice

Attributes [hide]

Kyle Gladstone, Male Human Sorcerer 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 30 gp.


Social Check DCs


Adelard Barlow, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tan armored body suit, with a simple black line shooting up and back down. His auburn hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: Prone to second guessing himself, he comes off as nervous. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Born in the south his family was never financially stable. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Flaws: Shy, Insane. Bonds: Enemies, Poor. Occupation: Engraver

Voice: Switch between two voices

Attributes [hide]

Adelard Barlow, Male Human Monk 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)14 (+2) 11 (+0)16 (+3)
Skills Medicine +2, Nature +4
Senses Passive Perception 10
Languages Common, Giant, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Bilbron Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and is well dressed, but even with his fine clothing he looks run-down. His red hair is still thick. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He pushes his goals aggressively. He is also a coward if confronted.

History: Bilbron lived on a farm with his mother, near the main road leading to a nearby town. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To unite with his brother; and wants to raise his children well

Flaws: Shy, Fearful. Bonds: Family, Immigrant. Occupation: Mason

Voice: Can't modulate volume

Attributes [hide]

Bilbron Folkor, Male Gnome Fighter 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 19 (+4)17 (+3) 11 (+0)17 (+3)
Skills Investigation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Druidic, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 32000 sp. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs

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