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Advanced [show]


Naal Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a pastel vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a font of random trivia from the lore and stories he has discovered

History: He was born blind and as such lacked many opportunities for work. He dropped out of school before completing his studies. Being a Ploughman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Logical, Entrepeneur. Flaws: Ugly, Disease. Bonds: Criminal record. Occupation: Ploughman

Voice: Strong lisp

Attributes [hide]

Naal Amakiir, Male Half-Elf Rogue 5
Medium (4'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 13 (+1)16 (+3) 15 (+2)9 (-1)
Skills Performance +2, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Elven, Orc, Draconic, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Arnold Southey, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a blue top hat and blue clothes. He wears a colorful flower in his golden hair. He tend to wears goggles to shield his eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a small toy that he constantly fidgets with.

History: The child of northern immigrants he idolized his father. His father was a soldier and died while he was still young. Arnold was left his father's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Antagonistic, Addict. Bonds: Attractive, Immigrant, Military. Occupation: Crown-heir

Voice: German accent

Attributes [hide]

Arnold Southey, Male Human Ranger 1
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)12 (+1) 17 (+3)18 (+4)
Skills Nature +3, Performance +6
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 150 gp. 1 Banded mail.


Social Check DCs


Shane Musumeci, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fancy blue suit. His white hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of a Carter, who enjoyed hunting, Shane was taken on many hunting expeditions. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and regain custody of his son

Ideals: Disciplined, Joker. Bonds: Attractive, Poor, Nature, Religious. Occupation: Bookbinder

Voice: Indian accent

Attributes [hide]

Shane Musumeci, Male Half-Elf Warlock 6
Medium (4'9") Half-Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)15 (+2) 11 (+0)17 (+3)
Skills Deception +6
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 800 gp. Chrysoberyl (120 gp). White pearl (120 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Pirithin Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is cut close to his head. He has a dull look in his amber eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not believe in violence as a means to an end. He is a dedicated Scribe but believes his peers are too gung-ho.

History: The child of northern immigrants he idolized his father. A few years later when the east was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Pacifist, Logical. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Scribe

Voice: Speaks with a cold

Attributes [hide]

Pirithin Reedfellow, Male Halfling Druid 7
Small (3'0") Halfling, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 43 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)10 (+0) 9 (-1)14 (+2)
Skills Deception +5, Religion +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40000 cp. Malachite (16 gp). Emerald (1600 gp).


Social Check DCs


Spear Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear flannel. His beige fur is braided into rings. He wears a mask on his face.

Personality: He is very quiet and rarely speaks above a whisper. He also hits on women, regardless of circumstances.

History: The child of a Animal Trainer, who enjoyed hunting, Spear was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Spear took refuge in the old dungeon and found the beat up glaive and armor he uses now. He hasn't been sleeping well lately.

Motivation: Wishes to resurrect an old love; and wants a kiss

Flaws: Shy, Insomniac. Bonds: Has a crush, Nature, In love. Occupation: Knight

Voice: Uses lots of figures of speech

Attributes [hide]

Spear Wind, Male Tabaxi Commoner 7
Medium (5'6") Tabaxi, Chaotic Good (CR 7)
Armor Class 13
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)12 (+1) 12 (+1)14 (+2)
Skills Medicine +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 50 pp. Rose (50 gp). Rock crystal (50 gp). Coral (110 gp). Eye agate (13 gp).


Social Check DCs

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