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NPC Generator

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Advanced [show]


Cloak Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and dresses in white turtlenecks beneath a blue coat with pastel slacks. His fur is greying and his face has many wrinkles. His face is scarred and worn.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a Butcher, his mother struggled to pay the bills. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and his religion dominates his actions

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Religious, Poor. Occupation: Ruler

Voice: Spits and sputters

Attributes [hide]

Cloak Thunder, Male Tabaxi Fighter 16
Medium (5'10") Tabaxi, Lawful Evil (CR 16)
Armor Class 14
Hit Points 117 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 15 (+2)12 (+1) 12 (+1)17 (+3)
Skills Acrobatics +9, Persuasion +8
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +9 / 4d10+4, Ranged +9 / 4d10+4, Grapple +8

Possessions: 900 pp.


Social Check DCs


Norman Norton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears dull red sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. His black hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Norman was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Norman took refuge in the ruined castle and found the beat up ceremonial dagger and armor he uses now. He has drifted from career to career and currently works as a Locksmith.

Motivation: He would like to get married and retire; and wants a kiss

Ideals: Artistic. Bonds: Guardian, Job, Nature, Has a crush. Occupation: Locksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Norman Norton, Male Human Warlock 1
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)16 (+3) 10 (+0)10 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 10
Languages Common, Orc, Halfling, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 120 gp. Malachite (16 gp).


Social Check DCs


Dagger Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a green coat over a black low-cut shirt, and a deerstalker hat upon his head. He has done his best to style his black fur to look like a famous performer. His hazel eyes are slightly larger than normal.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with his god.

History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: A deep hatred of orcs; and expand his business

Ideals: Disciplined. Bonds: Religious, Mentor, Job, Enemies. Occupation: Bricklayer

Voice: Prounounces S like Z

Attributes [hide]

Dagger Hummingbird, Male Tabaxi Warrior 10
Medium (6'7") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 88 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)10 (+0) 17 (+3)13 (+1)
Skills Performance +5, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 2000 sp. Red garnet (150 gp). Black pearl (1200 gp). Chalcedony (50 gp). Violet garnet (1200 gp). Alexandrite (1200 gp). Black pearl (1200 gp). Tiger eye turquoise (11 gp).


Social Check DCs


Koeth Wilmont, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is red and very short. His eyes are violet and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has been saving his money to try and buy his sister's freedom.

Motivation: He is terrified, and will act out of fear; and regain custody of his daughter

Flaws: Antagonistic, Fearful. Bonds: Rich, Family. Occupation: Jeweler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Koeth Wilmont, Male Half-Elf Druid 5
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)13 (+1) 15 (+2)15 (+2)
Skills Perception +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 500 gp. A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Black velvet mask with numerous citrines (100 gp). 1 Simple lock.


Social Check DCs


Fenriz Light, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has purple hair. His gold eyes are passionate and lively.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He always tries to repair and not replace. It was this mentality that drove him into the Gardener business.

History: Fenriz was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Gardener. Days after completing his studies, news broke out that his hometown was attacked by drow. Fenriz was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Doesn't want to be a Gardener and was forced into it by his family; and wants to open a new tavern

Ideals: Athletic, Persistence. Bonds: Job, Enemies, Family. Occupation: Gardener

Voice: Breathy voice

Attributes [hide]

Fenriz Light, Male Tiefling Rogue 4
Medium (5'4") Tiefling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)18 (+4) 14 (+2)18 (+4)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Druidic, Giant, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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