Leucis Light, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. His wide-brimmed hat is riddled with cuts and holes. He has black eyes.
Personality: He is overprotective of those who hire his services. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Born in a small village he learned the ways of the warrior from his father. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in halberd use. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He wants revenge against illithids; and someone believes him a fraud
Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Guardian, Enemies. Occupation: Bounty Hunter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 240 gp. Banded agate (6 gp).
Dean Shipley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.
Personality: Dean wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... Flattery will make him almost putty in your hands.
History: Born to a pair of adventurers, Dean grew up listening to his father's many stories. Dean abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. By chance he met his sister recently and the two have been together since.
Motivation: A need for knowledge about a nearby landmark; and he is not mentally stable, and does not behave rationally
Ideals: Disciplined. Flaws: Selfish, Insane. Bonds: Rich, Adventurer, Family. Occupation: Bather
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 17 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Giant, Druidic, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 290 gp. 1 Masterwork Uncommon Weapon.
Tûmûg Hartford, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 5'8" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His right hand appears badly burned and disfigured. His hair is always cut to a buzz. He has gray eyes and a brown hat with a white feather.
Personality: Calm and collected, he is a well trained Beggar. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Druid school at a young age so that he could practice his martial talents. He became a Beggar soon after.
Motivation: To be a Brewer again; and he desires power and/or immortality
Ideals: Gifted. Bonds: Adventurer, Job, Military. Occupation: Beggar
Voice: Dark and ominous
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Evil (CR 12)
Armor Class 11
Hit Points 76 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Halfling, Elven, Ignan
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 2000 gp. Old masterpiece painting (1600 gp). Jeweled anklet (3000 gp). A delicate brass dragon egg (40 gp). Fire opal pendant on a fine gold chain (1600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Embroidered and bejeweled glove (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Halimath Mystralath, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears tight fitting clothing which further accentuates his frame. With a patchy blonde beard and wild blonde hair. He wears large thick round spectacles.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is harsh and unforgiving.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Halimath was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Halimath's father didn't care for him much, and the feeling was mutual. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and he desires power and/or immortality
Flaws: Antagonistic. Bonds: Attractive, Nature, Adventurer. Occupation: Locksmith
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 13 (+1) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Infernal
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 7000 cp.
Osco Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: He dresses in black turtlenecks beneath a brown coat with green slacks. He is portly but not overly obese. He has wavy silver hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He likes to make people angry or surprised. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: His father raised him in a mountain cabin. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now owns his own business.
Motivation: He has money and likes to spend it; and wants to open a new tavern
Flaws: Antagonistic. Bonds: Attractive, Rich, Nature, Job. Occupation: Bookbinder
Voice: Booming voice
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 51 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!