Vonbin Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man is renowned for his bright blue suits and hats. His clothes are grease stained in places. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born in the east. Vonbin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. By chance he met his sister recently and the two have been together since.
Motivation: He would like to get married and retire; and wants his loneliness to end
Flaws: Insane. Bonds: Poor, Immigrant, Family, Has a crush, Adventurer. Occupation: Carter
Voice: Speaks with a cold
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 7)
Armor Class 11
Hit Points 42 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1100 gp. Red garnet (100 gp). Chrysoprase (50 gp). Iolite (50 gp). 1 Minor magic item.
Kelter Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He prefers to wear flannel. He has no hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was raised in a island tribe. Over the years he perfected his riding and shooting skills. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To get a good night's sleep; and he'd like to take his coworkers down a peg
Flaws: Ugly, Insomniac. Bonds: Job, Family, Nature. Occupation: Sailor
Voice: Farmer accent
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 18 (+4) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Aquan, Druidic, Dwarven, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Caeldrim Siannodel, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears tight fitting clothing which further accentuates his frame. His blonde hair is lengthy and is close to two feet long. His fierce brown eyes like to dwell on things.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born in a small mountains village. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Carter. He hasn't told them the truth, but wants to settle down with them.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Ideals: Joker. Flaws: Greedy. Bonds: Attractive, Nature, Has a crush, Enemies. Occupation: Armorer
Voice: Gruff and masculine
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1200 sp. Gold dragon comb with red garnet eye (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp).
Aldous Royston, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with small hat. He has a slight overbite and is overall scrawny. With a patchy white beard and wild white hair. He has several tiny amethyst earrings on each ear.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He also has developed a complete distrust of the Architect profession.
History: He was born to a criminal king-pin and mafia family Aldous was born on a far western mountains where he grew up under the tutelage of his mother, an expert Brewer. Being a Brewer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and further expansion of business
Ideals: Disciplined. Bonds: Rich, Job, Criminal record, Immigrant. Occupation: Brewer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 11)
Armor Class 10
Hit Points 52 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 |
Possessions: 500 gp. Golden yellow topaz (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gimûb Upton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a white shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His white hair is heavily combed to the right. His brown eyes peer out from beneath his deerstalker white hat.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invites people to come help in his community garden.
History: Gimûb was born the youngest of three triplets. He worked as a nervous Mercenary and found it very stressful. He has since lost track of the people in his past.
Motivation: He'd like to take his coworkers down a peg; and his relatives are trying to arrange a marriage
Ideals: Joker, Philantrophist. Bonds: Family, Job. Occupation: Mercenary
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Evil (CR 17)
Armor Class 13
Hit Points 75 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
Possessions: 500 pp. Banded agate (6 gp). Pink pearl (50 gp). Banded agate (6 gp). Lapis lazuli (6 gp). Pink pearl (50 gp). Violet garnet (500 gp). Chalcedony (50 gp). Jasper (50 gp). Smoky quartz (50 gp). Amethyst (50 gp). Red-brown spinel (50 gp). Red spinel (50 gp). Black pearl (500 gp). Eye agate (6 gp).
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