Adelard Read, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting brown shirt and pants. He carries a battered ceremonial dagger and tarnished trident as well. His blonde hair is knotted and matted. His eyes are gray.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is an amazing painter.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Adelard and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and a rival would like him out of the picture
Ideals: Fighting, Philantrophist, Gifted, Entrepeneur. Flaws: Antagonistic. Occupation: Server
Voice: Gruff and masculine
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 10)
Armor Class 11
Hit Points 57 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Druidic, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 2000 gp. Smoky quartz (30 gp). Silver pearl (120 gp). Moss agate (12 gp). Jet (120 gp). Rose (30 gp). Iolite (30 gp). 1 Minor magic item.
Gildmak Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'0", this man likes to wear ponchos typically of a light white in addition to tight pants. He wears a feathered hat to hide his balding. His eyes are likewise green.
Personality: He snorts whenever he laughs or is feeling confident. He would rather hide behind his crafts than deal with other people.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants his loneliness to end; and he wants to get laid
Ideals: Artistic. Flaws: Shy. Bonds: Slave, Rich, Has a crush. Occupation: Spice Merchant
Voice: Sleepy voice
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 14)
Armor Class 11
Hit Points 95 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Abyssal
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 0 |
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item.
Three Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He carries with him a set of sickles, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His black fur is braided into rings. His face is covered beneath a completely black helmet.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and he wants nothing more than to rejoin the army
Ideals: Fighting, Optimist. Bonds: Attractive, Military, Adventurer. Occupation: Healer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 79 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Celestial, Ignan, Infernal
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +7
Possessions: Deep blue spinel (1400 gp). Citrine (40 gp). Lapis lazuli (8 gp). Black opal (600 gp). Sard (40 gp). 1 Minor magic item. 1 Minor magic item.
Aramil Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears light armors faded through time and improper care. He has a long brown beard with little hanging trinkets. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is overprotective of those who hire his services. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To clean up the streets.
Ideals: Athletic, Entrepeneur. Bonds: Attractive, Guardian. Occupation: Jeweler
Voice: Low and grunting
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Ignan, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 2000 sp. Moss agate (9 gp). Star rose quartz (70 gp). Violet garnet (1600 gp).
Erky Gummen, Male Gnome [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears rags and sports a simple walking cane. His skin is also unnaturally pale. His silver hair is matted, messy, and big. His eyes are a pleasant hazel.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a small toy that he constantly fidgets with.
History: Erky lived on a farm with his father, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Gnomish conditions. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found
Ideals: Joker. Flaws: Ugly, Addict, Racist. Bonds: Poor, Family. Occupation: Bounty Hunter
Voice: High pitched and raspy
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 9)
Armor Class 11
Hit Points 59 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 16 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Terran, Abyssal, Ignan
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
Possessions: 14000 sp.
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Their contribution stands as a beacon of hope for all adventurers!