Tod Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His hair is chestnut and curly. He wears round tiny glasses practically rammed into his face.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born in the south, but his parents moved at a very young age to the east. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wishes to resurrect an old love; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Persistence, Joker. Bonds: Immigrant, In love. Occupation: Knight
Voice: Booming voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 7)
Armor Class 14
Hit Points 62 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 19 (+4) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 500 gp. Jet (80 gp). Zircon (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hogar Bradshaw, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His Stetson hat is riddled with cuts and holes. His eyes are a pleasant violet.
Personality: He will rave to anyone who will listen. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born the only child of a wealthy merchant. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has been saving his money to try and buy his sister's freedom.
Motivation: Marry his sister to traveling adventurers.
Ideals: Entrepeneur, Impeccable. Flaws: Ugly, Insane. Bonds: Family. Occupation: Junk Dealer
Voice: Excited and jittery
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Good (CR 8)
Armor Class 11
Hit Points 44 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 1200 gp. Brass mug with jade inlays (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zook Daergel, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair, while still mostly blonde, has prominent grey streaks. His brown eyes peer out from beneath his small brown hat.
Personality: He is happy with his job as a Shoemaker. He turns his eye from what people do, preferring to live and let live. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has worked as a Shoemaker like his father before him.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Optimist. Bonds: Rich, Job, In love. Occupation: Shoemaker
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 17000 cp.
Aust Floshem, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is still thick. His amber eyes have a joyful gleam in them most of the time.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is skeptical of what others tell him and is slow to trust.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now travels the world, in search of power and loot.
Motivation: Wants to raise his children well; and a need for knowledge about a nearby landmark
Flaws: Shy. Bonds: Military, Adventurer, Family. Occupation: Apothecary
Voice: Timid voice
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 4)
Armor Class 13
Hit Points 20 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 10000 cp. Rose (60 gp). Hematite (14 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Rangrim Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he prefers to wear white clothing when he does not wear armor. He wears his golden hair down. He has a dull look in his gray eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Sold as a small child to a slaver, Rangrim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He now mingles about in high society.
Motivation: A need for knowledge about a nearby landmark; and money/treasure
Ideals: Disciplined. Flaws: Racist. Bonds: Rich, Mentor, Adventurer. Occupation: Painter
Voice: Pirate accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 89 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Dwarven, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 180 pp. Moonstone (40 gp). Hematite (12 gp). Red-brown spinel (100 gp). Golden pearl (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!