Ernest Prescott, Male Human [Permalink]
Personal [hide]
Description: 5'1" and muscular, this eastern man dresses like a well dressed Detective does. He has dyed his greying silver hair a little too much giving a sharp silver color. He wears crescent spectacles with a black brim.
Personality: Overbrimming with self-confidence, Ernest isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: He doesn't get along with people that don't share his tastes; and to be a carpenter again
Ideals: Athletic, Impeccable, Artistic. Flaws: Shy. Bonds: Job. Occupation: Detective
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Naal Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He wears black painted combat armor at almost all times. His silver hair is lengthy and is close to two feet long. His fierce blue eyes like to dwell on things.
Personality: Cocky and sure of himself, he believes he is the best Bather born in the past three hundred years. When he's not drinking or sleeping the drinks off, he's doing music.
History: Naal hails from a village terrorized by illithids. At some point he was captured by illithids and was tortured. After several years of this he finally managed to escape. He now owns his own business.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and to be a blacksmith again
Ideals: Artistic. Bonds: Job, Enemies, Slave. Occupation: Bather
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 12 (+1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Smokesticks. 1 Antitoxin. 2 Alchemist’s fire.
Bertram Sherman, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a grey feathered hat and grey clothes. His feathered hat is riddled with cuts and holes. He has gleaming, smiling blue eyes.
Personality: Cocky and sure of himself, he believes he is the best Body Guard born in the past three hundred years. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born in the north. He helped his mother out around the business and became quite the natural. He got away from his former life and has fallen to alcoholism.
Motivation: He is content; and sabotage a competitor
Flaws: Ugly, Addict, Mundane. Bonds: Job, Immigrant. Occupation: Body Guard
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 350 gp. Gold and topaz bottle stopper cork (400 gp).
Mûg Hornsby, Male Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'9" and wears a robe, a symbol of the sun god around his neck, and a trident on his belt. He has wavy black hair. His eyes are blue.
Personality: He loves telling others what to do and how they should feel about things. He works hard and plays hard.
History: Born in the north to a Shepherd, Mûg learned a great deal about his father's area of expertise. His arcane abilities were realized during a raid on his village. He has worked as a Shepherd like his father before him.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Fighting, Opinionated, Gifted. Flaws: Hedonist. Bonds: Job. Occupation: Shepherd
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Gnoll, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 400 sp.
Megged Hastings, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his white hair well, parting it to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He exudes charisma. He is a tour de force of persuasion. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.
Motivation: Sabotage a competitor; and wants to open a new tavern
Flaws: Disease. Bonds: Attractive, Adventurer, Job. Occupation: Carpenter
Voice: Hissing voice
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 400 sp. Amber (100 gp). 1 Magnifying glass.
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