Damien Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He wears a brown shirt with thin green vertical stripes and grey pants. He keeps his brown hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.
Personality: While he acts the brute, he is far gentler than he would appear. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Damien lived on a farm with his father, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has been a successful dealer in antiques buying low and selling high.
Motivation: Further expansion of business; and his spouse's relatives view him with great suspicion
Ideals: Fighting, Entrepeneur. Bonds: Adventurer, Family, Job. Occupation: Crown-heir
Voice: Soft and mumbly
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 11)
Armor Class 13
Hit Points 27 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 1200 gp.
Amnon Pursuit, Male Tiefling [Permalink]
Personal [hide]
Description: A 5'6" eastern man, he wears a brown shirt with thin green vertical stripes and red pants. His white hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He was granted druidic powers by his dying sister.
Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Disciplined, Philantrophist, Gifted, Logical. Flaws: Insane. Occupation: Scribe
Voice: pre-pubescent
Attributes [hide]
Medium (5'6") Tiefling, Lawful Evil (CR 5)
Armor Class 11
Hit Points 53 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 400 gp.
Gardain Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who wears a robe, a symbol of magic around his neck, and a dagger on his belt, he is not a threatening figure. His hair is long and black with streaks of golden, and is pulled back with small green clips. His beard is golden, braided, and well cared for. He wears an eyepatch.
Personality: Gardain speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with finding treasure.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now travels the world, in search of power and loot.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Fighting, Impeccable, Logical. Flaws: Ugly. Bonds: Adventurer. Occupation: Mercenary
Voice: Scratchy, weak
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Terran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: Just what you see.
Shivering Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His beige fur is still thick. He has a tattooed face.
Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with finding treasure.
History: Shivering was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From there he went from mercenary job to mercenary job. He is untrained/undisciplined, which makes him dangerous.
Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Philantrophist. Flaws: Insane. Bonds: Adventurer, Poor, Criminal record. Occupation: Spy
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 63 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Auran
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 6000 gp. Amber (70 gp). Zircon (20 gp). Aquamarine (1100 gp). Iolite (20 gp). Banded agate (4 gp). Black pearl (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mûglûk Everly, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a simple black robe with pastel stripes complete with hood. He carries a battered greataxe and tarnished club as well. His blonde hair is smooth and relatively long. He has gleaming, smiling blue eyes.
Personality: Calm and collected, he is a well trained Detective. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born to loving parents in a slum to the south. In his 18th year, his parents were killed by a illithids raid, leaving Mûglûk alone in the world. After a stint in an orphanage, he was adopted. He then took over the family business and is one of the better Detective for hire.
Motivation: Expand his business; and someone believes him a fraud
Ideals: Fighting. Bonds: Job, Criminal record, Poor, Enemies. Occupation: Detective
Voice: Soft and melodious
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Evil (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. Deep green spinel (160 gp). Jasper (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!
