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Advanced [show]


Adrik Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His skin is fair and his fingers are delicate and long. His wide-brimmed hat is riddled with cuts and holes. His amber eyes dart from person to person to random spaces in the air.

Personality: He is a hateful person. He taunts others and blames them for his problems. Further he is a bit of a stoner and is frequently out of it.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and wishes to resurrect an old love

Flaws: Ugly, Antagonistic, Addict, Disease. Bonds: Rich. Occupation: Barrister

Voice: Speaks like tongue is numb

Attributes [hide]

Adrik Burrowfound, Male Dwarf Barbarian 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 31 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 18 (+4)17 (+3) 12 (+1)13 (+1)
Skills Acrobatics +1, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Auran, Giant
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +5

Possessions: 60 gp. Silver comb with moonstones (300 gp). 1 Half-Plate.


Social Check DCs


Valafar Debauchery, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in brown turtlenecks beneath a black coat with tan slacks. He wears a deerstalker hat to cover his moderate length silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in a small forest village. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He's also a talented Stableman, but doesn't like to broadcast it.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Optimist. Bonds: Nature, Criminal record, Job, Debt. Occupation: Actor

Voice: Laughs frequently while speaking

Attributes [hide]

Valafar Debauchery, Male Tiefling Druid 8
Medium (5'11") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)13 (+1) 14 (+2)15 (+2)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Alby, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. His brown hair is lengthy and is close to two feet long. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Raymond is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to make almost anything out of random pieces of junk.

History: Born in the south to a Beggar, Raymond learned a great deal about his father's area of expertise. A gifted student he started as a Shipwright, but he got bored and became a Beggar. Since then, he has sought to make the best of life.

Motivation: Wants to open a new tavern; and balancing his hectic life and new beggar responsibilities is difficult

Ideals: Extrovert, Gifted, Optimist. Bonds: Job. Occupation: Beggar

Voice: Jamaican accent

Attributes [hide]

Raymond Alby, Male Human Paladin 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)17 (+3) 18 (+4)13 (+1)
Skills Investigation +5, Survival +6
Senses Passive Perception 14
Languages Common, Infernal, Ignan, Aquan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 140 gp.


Social Check DCs


Uraim Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears bulky violet painted plate armor. He is an epitome of beauty. He wears a deerstalker hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: When he was but 7 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He became a Seamstress soon after.

Motivation: Money/treasure; and wants to open a new tavern

Flaws: Shy. Bonds: Attractive, Immigrant, Job, Rich. Occupation: Seamstress

Voice: Soft and mumbly

Attributes [hide]

Uraim Fireforge, Male Dwarf Paladin 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)17 (+3) 11 (+0)11 (+0)
Skills History +5, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Druidic, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


John Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A powerful necromancer made him what he is. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Flaws: Antagonistic. Bonds: Attractive, Rich, Mentor. Occupation: Architect

Voice: Spits words with contempt

Attributes [hide]

John Goltorah, Male Half-Elf Aristocrat 5
Medium (5'0") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)12 (+1) 15 (+2)17 (+3)
Skills Acrobatics +2, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +5

Possessions: 500 gp.


Social Check DCs

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