Veit Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He keeps his long white hair kept up in a rat tail. He has several tiny opal earrings on each ear.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also has developed a complete distrust of the Guard profession.
History: When he was but 7 years old his parents immigrated from the south. A gifted student he started as a Guard, but he got bored and became a Blacksmith. He then took over the family business and is one of the better Blacksmith for hire.
Motivation: He has money and likes to spend it.
Ideals: Passionate. Bonds: Rich, Job, Immigrant. Occupation: Blacksmith
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 25 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 19 (+4) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Giant, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 pp. 1 Half-Plate.
Theren Lathalas, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a red shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. He has done his best to style his brown hair to look like a famous performer. His gray unseeing eyes seem to look past you.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark
Ideals: Athletic, Persistence, Opinionated. Flaws: Disease. Bonds: Poor. Occupation: Interpreter
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 38 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Umpen Leffery, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears bulky black painted plate armor. His hair is always cut to a buzz. His violet eyes have a joyful gleam in them most of the time.
Personality: He is a Miner first and foremost. He believes firmly that knowledge should be universal. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Umpen hails from a village terrorized by brigands. Like his father and his brother before him, after school he went straight into learning to become a Miner. He then took over the family business and is one of the better Miner for hire.
Motivation: He has a rivalry with the Church that dominates his actions; and he'd like to take his coworkers down a peg
Flaws: Ugly. Bonds: Poor, Job, Religious, Enemies. Occupation: Miner
Voice: Stutters
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 20 (+5) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 22000 sp. 1 Minor magic item.
Darrak Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He wears professional attire. He wears his chestnut hair down. His gray eyes are slightly larger than normal.
Personality: He is fixated on the number 34. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He enjoys reading and quiet.
History: He was born several months after his mother was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Layabout for hire.
Motivation: To share knowledge with the world; and he is unsatisfied with his job
Ideals: Logical. Flaws: Insane. Bonds: Attractive, Military, Job. Occupation: Layabout
Voice: Low range voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 50 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 60000 cp. Star rose quartz (80 gp). Rock crystal (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ethereal In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white fur. He is wearing a long, green, dusty cloak. He has a hunchback. His white fur is kept up in a ponytail inside a wide-brimmed hat. His eyes are likewise yellow. His teeth are yellowed and unaligned.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He also has developed a complete distrust of the Hunter profession.
History: Ethereal lived on a farm with his mother, near the main road leading to a nearby town. He was an apprentice working in his mother's forge. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To pay off his debts; and to be a hunter again
Ideals: Optimist. Flaws: Ugly. Bonds: Job, Family, Adventurer, Debt. Occupation: Unemployed
Voice: Breathy voice
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Evil (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Terran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 800 gp. Aquamarine (900 gp). Amethyst (160 gp). Violet garnet (900 gp).
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