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Pelt Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has no fur. His eyes are likewise blue.

Personality: Pelt is depressed about a lot of things. He tends to be a nihilist. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Pelt lived on a farm with his mother, near the main road leading to a nearby town. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Ugly, Depressed. Bonds: Rich, Family. Occupation: Stableman

Voice: Middle-eastern accent

Attributes [hide]

Pelt Of Spirit, Male Tabaxi Rogue 10
Medium (6'10") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 41 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 10 (+0)13 (+1) 18 (+4)12 (+1)
Skills Animal Handling +8, Arcana +5
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1900 gp. Freshwater pearl (7 gp). Lapis lazuli (7 gp). Brown-green garnet (90 gp). Moonstone (30 gp). Freshwater pearl (7 gp).


Social Check DCs


Qemuel Fortune, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'9" and wears rags and sports a simple walking cane. His left leg appears badly burned and disfigured. His hair is blue and curly. His silver eyes dart around the room hyper actively observing anyone and anything.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. He does not trust anyone and sleeps with one eye open.

History: He was born to loving parents in a slum to the north. After coming to the age of reason, Qemuel took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Flaws: Racist, Insomniac. Bonds: Poor, Adventurer. Occupation: Knight

Voice: Sore throat, cough

Attributes [hide]

Qemuel Fortune, Male Tiefling Monk 8
Medium (6'9") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 40 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)11 (+0) 11 (+0)14 (+2)
Skills Intimidation +5, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1400 gp.


Social Check DCs


Dreali Eathalena, Male Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he is renowned for his bright grey suits and hats, and is pretty ugly. His black hair and beard is wavy and long. His amber eyes are passionate and lively.

Personality: He acts crazy and hedonistic. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He used his abilities to travel the world and help people.

Motivation: Money/treasure; and a deep hatred of goblins

Ideals: Philantrophist. Flaws: Ugly, Hedonist. Bonds: Enemies, Nature, Rich. Occupation: Stableman

Voice: Loud with bravado

Attributes [hide]

Dreali Eathalena, Male Elf Expert 2
Medium (4'9") Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)16 (+3) 10 (+0)13 (+1)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Goblin, Terran, Druidic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5

Possessions: 390 gp.


Social Check DCs


Bathin Deft, Male Tiefling [Permalink]

Personal [hide]

Description: 6'2" and muscular, this western man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his long silver hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a ruthless business man, a trait he acquired from his mother.

History: His parents moved while he was still in utero so he is the first generation to be born here. Bathin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality.

Ideals: Athletic, Optimist, Entrepeneur. Bonds: Adventurer, Immigrant. Occupation: Blacksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bathin Deft, Male Tiefling Warlock 12
Medium (6'2") Tiefling, Lawful Evil (CR 12)
Armor Class 12
Hit Points 87 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)18 (+4) 15 (+2)14 (+2)
Skills Arcana +8, Nature +8
Senses Passive Perception 12
Languages Common, Orc, Ignan, Aquan, Auran
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16433333100

Possessions: 1000 gp. Golden yellow topaz (1100 gp). Silver pearl (40 gp).


Social Check DCs


Seven Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears professional attire. He wears his cinnamon fur down. His half smiles and amber eyes are beguiling and draw you in.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy, self-centered, vain, and jealous.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Seven has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He'd like to take his coworkers down a peg; and regain custody of his son

Ideals: Joker. Flaws: Selfish, Disease. Bonds: Attractive, Poor. Occupation: Engraver

Voice: Prounounces S like Z

Attributes [hide]

Seven Thunder, Male Tabaxi Fighter 3
Medium (6'3") Tabaxi, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)14 (+2) 17 (+3)15 (+2)
Skills Deception +4, Survival +5
Senses Passive Perception 13
Languages Common, Goblin, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2500 sp.


Social Check DCs

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