Ribbles Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and wears bulky white painted plate armor. His hair is chestnut and very short. His eyes are a pleasant gray.
Personality: Ribbles is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Around other people he will do his best to conceal his emotions and appear jolly.
History: Gifted from a young age, Ribbles studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ribbles fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Extrovert, Gifted, Fighting. Flaws: Shy. Bonds: Job. Occupation: Spy
Voice: Australian accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 8)
Armor Class 12
Hit Points 69 (8d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 1 |
Possessions: 40000 cp.
Bertram Harlow, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he has a large tan mantle and cape that has been intricately interwoven into his yellow robe. His hair is always cut to a buzz. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is happy with his job as a Carter. He turns his eye from what people do, preferring to live and let live. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: His mother raised him in a mountain cabin. His childhood dream was to be a Bookbinder, but he was a colossal failure. He ran away from his former home and has been making his living as a Carter for the past few years.
Motivation: To be a Bookbinder again.
Flaws: Addict, Hedonist. Bonds: Job, Nature. Occupation: Carter
Voice: Slow speaker
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Alex Moreno, Male Half-Elf [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears a faded coat and loose pants complete with deerstalker hat. His black hair is kept up in a ponytail inside a deerstalker hat. His eyes are violet and beady.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born in a small mountains village. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Philantrophist. Flaws: Ugly, Insomniac. Bonds: Nature, Adventurer. Occupation: Armorer
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 62 (6d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Salasar Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'3" and is wearing a perfectly clean shirt and pair of pants. His left hand appears badly burned and disfigured. He wears a Stetson hat to cover his moderate length green crest. His eyes are red and he is always smoking a pipe.
Personality: He never swears and excessively uses polite adverbs when speaking. He always tries to repair and not replace. It was this mentality that drove him into the Priest business.
History: He was born several months after his father was called into army service. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army
Ideals: Optimist, Persistence. Bonds: Attractive, Poor, Military. Occupation: Priest
Voice: American accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 10)
Armor Class 13
Hit Points 53 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 11 (+0) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 4 | 3 |
Possessions: 1500 gp. Malachite (15 gp). Aquamarine (300 gp). Emerald (1200 gp). Aquamarine (300 gp). Alexandrite (300 gp). Red garnet (120 gp).
Snagog Coombs, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'2". He wears silk and lounges about seductively, and his gloved hand is found clutching a scythe. He has a long white beard with little hanging trinkets. His face is covered beneath a completely black helmet.
Personality: Abrasive and pushy, he has a hard time making friends. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Snagog was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Snagog's father didn't care for him much, and the feeling was mutual. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Secretive. Bonds: Attractive, Immigrant. Occupation: Bellfounder
Voice: Low and grunting
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 28 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Celestial
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 1000 gp.
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