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Advanced [show]


Beloril Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears white trousers with violet and black striped suspenders. He wears various colorful collared shirts. He keeps his white hair in a flapper bob. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not trust anyone and sleeps with one eye open.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cook. He then took over the family business and is one of the better Cook for hire.

Motivation: Expand his business; and balancing his hectic life and new cook responsibilities is difficult

Flaws: Terse, Insomniac. Bonds: Attractive, Immigrant, Job. Occupation: Cook

Voice: Boston accent

Attributes [hide]

Beloril Fallack, Male Dwarf Paladin 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)11 (+0) 9 (-1)8 (-1)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp. 1 Magnifying glass.


Social Check DCs


Medrash Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail. His black crest is kept up in a ponytail inside a wide-brimmed hat. His gold eyes peer out from beneath his wide-brimmed white hat.

Personality: Stoic and calm, he prefers to meditate than take action. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A gifted student he started as a Merchant, but he got bored and became a Mayor. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A strong sense of loyalty to Dragonborn people; and dragonborn compassion

Ideals: Disciplined. Flaws: Racist. Bonds: Adventurer, Religious, Job. Occupation: Mayor

Voice: Low rumbling, strings words together

Attributes [hide]

Medrash Yarjerit, Male Dragonborn Monk 3
Medium (6'1") Dragonborn, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 4 Thunderstones.


Social Check DCs


Morgran Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear pastel tank tops with brown pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'0" when asserting himself. His moppish black hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His first spouse was a Unemployed, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Unemployed they were divorced and he won custody of their son. He worked as a Mortician, and he later adopted a second son.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and doesn't want to be a mortician and was forced into it by his family

Ideals: Entrepeneur, Artistic. Flaws: Selfish, Greedy. Bonds: Family. Occupation: Mortician

Voice: Sleepy voice

Attributes [hide]

Morgran Burrowfound, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 20 (+5)13 (+1) 11 (+0)9 (-1)
Skills Athletics +6, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +3

Possessions: 600 sp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Silver comb with moonstones (200 gp). An abacus with copper, silver and gold markers (180 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Drogo Ryoma, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a worn and beaten armor. His hair, while still mostly auburn, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the west his family was never financially stable. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Drogo's homeland. Drogo decided to take the middle way and become a bodyguard. He then took over the family business and is one of the better Spy for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new spy responsibilities is difficult

Ideals: Fighting. Flaws: Impulsive. Bonds: Immigrant, Job, Poor. Occupation: Spy

Voice: Low and grunting

Attributes [hide]

Drogo Ryoma, Male Half-Elf Rogue 5
Medium (5'6") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)13 (+1) 18 (+4)14 (+2)
Skills Intimidation +5, Medicine +7
Senses Passive Perception 14
Languages Common, Elven, Giant
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Pallabar Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is bald on top and has large white tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born several months after his father was called into army service. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying sister.

Motivation: He loathes his own lifestyle.

Ideals: Athletic, Fighting, Gifted. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Spice Merchant

Voice: Irish accent

Attributes [hide]

Pallabar Timbers, Male Gnome Expert 3
Small (3'5") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)9 (-1) 12 (+1)16 (+3)
Skills Religion +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 sp.


Social Check DCs

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