Zogdûsh Colton, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man has a large green mantle and cape that has been intricately interwoven into his white robe. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. There was a wharf not far from home where he often wandered off to fish. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Joker, Gifted. Bonds: Attractive, Religious, Nature. Occupation: Healer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Good (CR 7)
Armor Class 13
Hit Points 35 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1200 gp. Brown-green garnet (60 gp). Chrysoberyl (60 gp). Rhodochrosite (6 gp).
Joser Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has a hunchback. His broad hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born to a Ploughman, his father struggled to pay the bills. His father was very strict, and drilled into him lessons on being the perfect gentleman. Some 4 years later his spouse died after the birth of his son. Heartbroken, Joser never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved
Ideals: Impeccable, Optimist. Flaws: Ugly. Bonds: In love, Poor. Occupation: Cartwright
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 3)
Armor Class 15
Hit Points 39 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 15 (+2) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 2400 sp.
Aerdeth Ariessus, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He usually wears his violet robe and has his rapier always slung over his shoulder. He has a long auburn beard with little hanging trinkets. His thin eyebrows rest above his beady blue eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal music training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Further expansion of business; and to be a animal trainer again
Ideals: Optimist, Artistic. Flaws: Ugly, Disease. Bonds: Job. Occupation: Hunter
Voice: Smoker's lung
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 79 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 |
Possessions: 11000 sp. Lapis lazuli (15 gp). Tiger eye turquoise (15 gp). Hematite (15 gp). Tiger eye turquoise (15 gp). Deep blue spinel (1400 gp). Blue quartz (15 gp). Sard (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Roland Shelly, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is slicked back into a classic pompadour. He has brown eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is lazy, self-centered, vain, and jealous.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now mingles about in high society.
Motivation: He wants to meet his childhood hero; and he is greedy
Flaws: Emotional, Selfish, PTSD. Bonds: Adventurer, Rich. Occupation: Navigator
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 40000 cp. Freshwater pearl (4 gp). Fire opal (900 gp). Rich purple corundum (900 gp). Aquamarine (800 gp). 1 Minor magic item.
Vondal Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is singed and shortened. His gray eyes peer out from beneath his feathered blue hat.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Sold as a small child to a wizard, Vondal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Since then, he has sought to make the best of life.
Motivation: A deep hatred of giants; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, Mentor. Occupation: Miller
Voice: Old Prospector
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 80 pp. Amber (100 gp). Jet (100 gp). Tourmaline (100 gp). 1 Masterwork Common Melee.
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