Gilthur Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'4". He wears a lot of dark rich colors, with gold accents, and his gloved hand is found clutching a club. His brown hair is heavily combed to the right. He tend to wears goggles to shield his eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born several months after his mother was called into army service. After coming to the age of reason, Gilthur took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Attractive, Military. Occupation: Bricklayer
Voice: German accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 11)
Armor Class 12
Hit Points 114 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 19 (+4) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Sylvan, Terran, Elven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 1100 gp. Gold music box (2000 gp). Silver comb with moonstones (600 gp). Brass mug with jade inlays (300 gp). A necklace of small pink pearls (1000 gp).
Lance O'Leary, Male Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his blonde hair in a pixie cut. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is irascible and easily irritated. He is harsh and unforgiving.
History: He was born in a small island village. He was an athlete and attended two major summer competitions. He never won. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often; and to prove his worth to the world
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Ploughman
Voice: Strong lisp
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 8)
Armor Class 12
Hit Points 45 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
Possessions: 1500 gp. Brass mug with jade inlays (300 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). 1 Minor magic item.
Druuk Winterbourne, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man prefers to wear black clothing when he does not wear armor and is in decent physical shape. He has golden hair. He has several tiny amber earrings on each ear.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He moved from fad to fad and when he turned 15 he discovered writing. He has built up a small fortune and can afford his own way.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Rich, Nature, Religious. Occupation: Adventurer
Voice: Farmer accent
Attributes [hide]
Medium (6'5") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Orc, Abyssal, Goblin
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 1100 gp. Chalcedony (20 gp). Black star sapphire (1100 gp). Eye agate (4 gp). Deep green spinel (100 gp). 1 Minor magic item. 1 Minor magic item.
Theobald Payton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He very much looks the part of a Shoemaker. His white hair is lengthy. His brown eyes dart from person to person.
Personality: Prone to second guessing himself, he comes off as nervous. He takes great joy in being the best Shoemaker in town.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Mason, but he was a colossal failure. He got away from his former life and has fallen to alcoholism.
Motivation: He's attracted to the PC; and balancing his hectic life and new shoemaker responsibilities is difficult
Flaws: Shy, Addict. Bonds: Job, Military, Has a crush. Occupation: Shoemaker
Voice: Soothing and warm
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 47 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 700 gp. Deep blue spinel (1300 gp). Fire opal (900 gp). Deep green spinel (60 gp). Citrine (50 gp). Black star sapphire (900 gp).
Crampernap Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a worn and beaten armor. He sports a flattop hair cut. His violet eyes are slightly larger than normal.
Personality: Crampernap hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is an amazing painter.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Meet up once more with his childhood friend; and he's attracted to the pc
Ideals: Artistic, Gifted. Bonds: Adventurer, Enemies, Has a crush. Occupation: Scribe
Voice: Hissing voice
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 7)
Armor Class 12
Hit Points 76 (7d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +4
Possessions: 900 gp. Violet garnet (700 gp). Star rose quartz (20 gp). Star ruby (1100 gp). Alexandrite (700 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!