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NPC Generator

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Advanced [show]


Aelar Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is constantly adorned with expensive silk clothing, often dyed in bright white and violet, and wears rings and necklaces with large, colorful gems. His auburn hair is greasy and uncared for. His face is scarred and worn.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great joy in being the best Unemployed in town.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and he is greedy

Ideals: Athletic, Philantrophist, Gifted. Flaws: Ugly. Bonds: Rich, Job. Occupation: Unemployed

Voice: Hissing voice

Attributes [hide]

Aelar Selevarun, Male Elf Commoner 3
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)14 (+2) 17 (+3)15 (+2)
Skills Insight +5, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Auran, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Tiger eye turquoise (6 gp). 1 Everburning torch. 4 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Raymond Tenley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a grey armored body suit, with a simple blue line shooting up and back down. His long chestnut hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: He is overprotective of those who hire his services. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Apothecary arts, while his mother instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He has built up a small fortune and can afford his own way.

Motivation: Sabotage a competitor.

Bonds: Guardian, Family, Rich, Job. Occupation: Apothecary

Voice: Loud with bravado

Attributes [hide]

Raymond Tenley, Male Human Expert 2
Medium (5'6") Human, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 13 (+1)11 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 7000 cp.


Social Check DCs


Charles Branson, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a small hat to cover his moderate length golden hair. His blue unseeing eyes seem to look past you.

Personality: Abrasive and pushy, he has a hard time making friends. He also has developed a complete distrust of the Shepherd profession.

History: He served in the navy to pay for his family's outstanding loans. Through the years after Charles was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Charles's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is unsatisfied with his job; and to be a shepherd again

Flaws: Disease, Antagonistic. Bonds: Attractive, Job, Military. Occupation: Knight

Voice: Raspy

Attributes [hide]

Charles Branson, Male Human Druid 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 20 gp.


Social Check DCs


Raam Strength, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a brown armored body suit, with a simple tan line shooting up and back down. His hair is cut close to his head. His silver eyes dart from person to person to random spaces in the air.

Personality: He can speak with the recently deceased. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He got into the Herbalist business at a young age. He helped his mother out around the business and became quite the natural. He has achieved small success as a Herbalist.

Motivation: He has a crush on the local Marshal; and he is unsatisfied with his job

Ideals: Gifted. Bonds: Has a crush, Job, Slave. Occupation: Herbalist

Voice: Spits and sputters

Attributes [hide]

Raam Strength, Male Tiefling Paladin 1
Medium (6'4") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 12 (+1)13 (+1) 15 (+2)19 (+4)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Masterwork studded leather.


Social Check DCs


Qemuel Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears rags and sports a simple walking cane. He wears his white hair down. His silver eyes have a joyful gleam in them most of the time.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Qemuel was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He worked as a nervous Guard and found it very stressful. He now travels the world, in search of power and loot.

Motivation: To reunite with his absent mother; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Optimist, Justice. Bonds: Poor, Job, Adventurer, Family. Occupation: Guard

Voice: Can't modulate volume

Attributes [hide]

Qemuel Enigma, Male Tiefling Commoner 4
Medium (6'5") Tiefling, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)16 (+3) 10 (+0)11 (+0)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 10
Languages Common, Auran, Celestial, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5

Possessions: 500 gp.


Social Check DCs

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