Spring Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His yellow fur is lengthy and is close to two feet long. He has a dull look in his green eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He comes from a rich eastern family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: He is greedy; and he is compelled to act according to his religious beliefs
Ideals: Optimist. Flaws: PTSD. Bonds: Rich, In love, Religious. Occupation: Engraver
Voice: Australian accent
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Good (CR 7)
Armor Class 13
Hit Points 48 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 11000 sp. Silver comb with moonstones (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Fire opal pendant on a fine gold chain (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp).
Fonkin Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'8" and is dressed in an above average manner. His hair is short and auburn. His eyes are a pleasant hazel.
Personality: Confrontational and typically high on some drug or another. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Fonkin was raised in a hard working conservative environment. His childhood dream was to be a Dilettante, but he was a colossal failure. He's since become an addict/alcoholic.
Motivation: He has money and likes to spend it.
Flaws: Addict. Bonds: Attractive, Rich, Job. Occupation: Bounty Hunter
Voice: Soft and melodious
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 17 (+3) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 13000 sp. Azurite (4 gp). Hematite (4 gp). Golden yellow topaz (700 gp).
Frug Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears very tight pants and wife beaters, though occasionally he sports a grey coat. His head has been shaved. He wears round tiny glasses practically rammed into his face.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A few years later when the west was not economically sound they moved to his current location. He left for the south, certain he would find work there.
Motivation: He is currently in port desperately looking for someone to get him out; and he feels threatened by others
Flaws: Ugly, Shy, Fearful. Bonds: Slave, Immigrant. Occupation: Barkeep
Voice: Spits and sputters
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Gnome, Gnoll, Infernal, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 390 gp. 1 Chain shirt.
Tim Elton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has done his best to style his brown hair to look like a famous performer. His face is scarred and worn.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He misses his home and complains about the freezing weather, even in summer.
History: The child of southern immigrants he idolized his father. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He became a Hunter soon after.
Motivation: He has decided he is irredeemable; and to reunite with his absent father
Flaws: Ugly. Bonds: Rich, Family, Immigrant, Criminal record, Job. Occupation: Hunter
Voice: Old thin voice
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 100 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Terran, Giant
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
Possessions: 3000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Jeweled anklet (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Black velvet mask with numerous citrines (180 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). 1 Minor magic item. 1 Minor magic item.
Bertram Ashton, Male Human [Permalink]
Personal [hide]
Description: He wears a green broad hat and green clothes. He is portly but not overly obese. He has auburn hair. He has gray eyes and a green hat with a tan feather.
Personality: He can speak with the recently deceased. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Bertram was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He has drifted from career to career and currently works as a Detective.
Motivation: He wants to meet his childhood hero.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Detective
Voice: Raspy
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 34 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Goblin, Ignan
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 800 gp.
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Their contribution stands as a beacon of hope for all adventurers!
