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Advanced [show]


Namfoodle Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'4" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fitting clothing which further accentuates his frame. His brown hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the east to a Doctor, Namfoodle learned a great deal about his father's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He inherited the family business which he has now maintained for 12 years.

Motivation: He has money and likes to spend it; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Doctor

Voice: Posh accent

Attributes [hide]

Namfoodle Loofollue, Male Gnome Druid 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills Nature +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 24000 cp. Golden yellow topaz (1200 gp). 1 Minor magic item.


Social Check DCs


Ekemon Suspicion, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He typically wears a sleeveless long coat of deep yellow leather and dull white iron scale mail. His hair is silver and curly. His silver eyes dart from person to person.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ekemon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Optimist, Fighting. Flaws: Insane. Bonds: Family, Attractive. Occupation: Courier

Voice: Hollow voice

Attributes [hide]

Ekemon Suspicion, Male Tiefling Warrior 5
Medium (6'3") Tiefling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)15 (+2) 14 (+2)10 (+0)
Skills Medicine +5, Nature +5
Senses Passive Perception 12
Languages Common, Celestial, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. Onyx (50 gp). Banded agate (11 gp). Star ruby (700 gp). Coral (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mindartis Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'11" has a big stupid grin on his face most of the time. He typically wears a sleeveless long coat of deep violet leather and dull green iron scale mail. His silver hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the recently deceased. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Criminal record, Military. Occupation: Carter

Voice: Scratchy, weak

Attributes [hide]

Mindartis Dalanthan, Male Elf Monk 13
Medium (4'11") Elf, True Neutral (CR 13)
Armor Class 12
Hit Points 68 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Persuasion +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2

Possessions: 3000 gp. Brown-green garnet (40 gp). Black star sapphire (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Murphy, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey costume with the symbols of the four houses of cards on his torso. He has brown hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a pair of adventurers, Richard grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and he's looking for his big break

Ideals: Joker. Bonds: Attractive, Adventurer, Rich. Occupation: Navigator

Voice: Shortens vowels

Attributes [hide]

Richard Murphy, Male Half-Elf Adept 1
Medium (5'0") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)11 (+0) 10 (+0)10 (+0)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 sp.


Social Check DCs


Fargrim Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his ceremonial dagger. With bright chestnut hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a minor phobia of water and hates getting wet.

History: Born in the east to a Barber, Fargrim learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is terrified, and will act out of fear; and he's looking for his big break

Ideals: Athletic. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Barber

Voice: Speaks through clenched teeth

Attributes [hide]

Fargrim Eversharp, Male Dwarf Wizard 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)18 (+4) 12 (+1)9 (-1)
Skills History +6, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Abyssal, Gnome, Auran
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 390 gp.


Social Check DCs

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