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Advanced [show]


Wobbles Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dark leathers with embroidery. He wears a colorful flower in his blonde hair. His gray eyes have a joyful gleam in them most of the time.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a ruthless business man, a trait he acquired from his mother.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Farmer arts, while his father instructed him in etiquette, music and courtly manner. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting goblins, the young Wobbles began to lead the lost caravan. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Many goblins want him driven away.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Rich, Enemies. Occupation: Farmer

Voice: Loud with bravado

Attributes [hide]

Wobbles Shadowcloak, Male Gnome Warrior 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 46 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)16 (+3) 13 (+1)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Giant, Undercommon, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Antitoxin.


Social Check DCs


Thoradin Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears long strands of topaz and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His long golden hair reaches down to his waist. His blue eyes dart from person to person to random spaces in the air.

Personality: Always inclined to offer people food he seems plenty friendly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His parents moved while he was still in utero so he is the first generation to be born here. Because his father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He used his abilities to travel the world and help people.

Motivation: He wants revenge against dire rats.

Ideals: Philantrophist, Impeccable. Bonds: Rich, Immigrant, Enemies. Occupation: Stableman

Voice: pre-pubescent

Attributes [hide]

Thoradin Frostbeard, Male Dwarf Fighter 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 19 (+4)11 (+0) 13 (+1)14 (+2)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 400 sp. Blue quartz (9 gp). Golden pearl (100 gp).


Social Check DCs


Cask Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears a brown collared shirt and violet pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt, he is not a threatening figure. He wears a colorful flower in his black fur. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves telling others what to do and how they should feel about things. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.

Motivation: He is not mentally stable, and does not behave rationally; and he is currently in port desperately looking for someone to get him out

Ideals: Opinionated. Flaws: Insane. Bonds: Attractive, Slave, Rich. Occupation: Cook

Voice: Rhymes sentences (sorry)

Attributes [hide]

Cask Timber, Male Tabaxi Rogue 1
Medium (5'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)11 (+0) 9 (-1)12 (+1)
Skills History +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 4000 cp. Tourmaline (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Fargrim Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a grey tunic with red highlights, and long green pants that bunch up around his shoes. He wears his red hair up in a very large beehive style do. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is very quiet and rarely speaks above a whisper. He invites people to come help in his community garden.

History: He was born at the edge of vast desert. Over the years he perfected his riding and shooting skills. He has since lost track of the people in his past.

Motivation: A rival would like him out of the picture; and find a way to reverse the transformation of his brother

Ideals: Philantrophist. Flaws: Addict, Shy. Bonds: Nature, Family, Criminal record. Occupation: Sculptor

Voice: Sounds elderly

Attributes [hide]

Fargrim Caebrek, Male Dwarf Cleric 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)16 (+3) 14 (+2)9 (-1)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Terran, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 600 sp.


Social Check DCs


Miles York, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears rags and sports a simple walking cane. His hair is long and blonde with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. His eyes are likewise violet.

Personality: He likes to make people angry or surprised. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of eastern immigrants he idolized his father. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Regain custody of his son; and marry his brother to traveling adventurers

Flaws: Antagonistic, Disease. Bonds: Poor, Immigrant, Family. Occupation: Layabout

Voice: Uses sign language

Attributes [hide]

Miles York, Male Human Cleric 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Arcana +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 4000 cp.


Social Check DCs

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