Rûkdûg Dalton, Male Half-Orc [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, marred by teas. His moppish silver hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Tailor and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption
Ideals: Optimist. Flaws: Ugly. Bonds: Criminal record, Mentor, Job. Occupation: Tailor
Voice: Italian accent
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 54 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 1200 gp. 1 Minor magic item.
Chay Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a skull on it. His chestnut hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.
Personality: He is extraordinarily eccentric. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He got into the Scribe business at a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He's also a talented Baker, but doesn't like to broadcast it.
Motivation: Marry his sister to traveling adventurers.
Flaws: Insane, Fearful. Bonds: Job, Family. Occupation: Scribe
Voice: Soft and mumbly
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 100 gp.
Kipper Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He usually wears his brown robe and has his morningstar always slung over his shoulder, and carries morningstars. His white hair is styled in orderly dreadlocks. He has a tattooed face.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born in the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He moves from town to town, unable to find a place to settle.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Fighting. Bonds: Attractive, Rich, Immigrant, Family. Occupation: Bellfounder
Voice: Indian accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Druidic, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 20000 cp. Brass mug with jade inlays (300 gp). Old masterpiece painting (800 gp). Old masterpiece painting (800 gp).
Tarak Langston, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses in white turtlenecks beneath a grey coat with black slacks. He is physically well-built. His black hair is kept up in a ponytail inside a deerstalker hat. He has gleaming, smiling green eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a pair of adventurers, Tarak grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He was always very intelligent and has formed a secret society of freemasons.
Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage
Ideals: Passionate, Extrovert. Flaws: Secretive. Bonds: Adventurer, Family. Occupation: Butcher
Voice: Excited and jittery
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 35 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 1000 gp. Obsidian (6 gp). Golden yellow topaz (900 gp). Alexandrite (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Qemuel Respect, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man dresses like a well dressed Interpreter does. His clothes are grease stained in places. His hair is greying and his face has many wrinkles. His white eyes are passionate and lively.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. As long as the job gets done he does not care how it got done.
History: Born in the south his family was never financially stable. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Interpreter for the past few years.
Motivation: Further expansion of business; and balancing his hectic life and new interpreter responsibilities is difficult
Ideals: Joker, Professionalism. Bonds: Job, Poor, Immigrant. Occupation: Interpreter
Voice: Mousy voice
Attributes [hide]
Medium (6'8") Tiefling, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 14000 sp. Black pearl (500 gp). Jade (70 gp). Sard (60 gp). Golden yellow topaz (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!
