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Advanced [show]


Cloud Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. His cinnamon fur is still thick. He tend to wears goggles to shield his eyes.

Personality: Calm and collected, he is a well trained Dyer. Cloud enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Flaws: Hedonist. Bonds: Poor, Attractive, Job, Military. Occupation: Dyer

Voice: Laughs frequently while speaking

Attributes [hide]

Cloud Thundercloud, Male Tabaxi Barbarian 10
Medium (5'5") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 83 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)13 (+1) 18 (+4)13 (+1)
Skills Nature +5, Perception +8
Senses Passive Perception 18
Languages Common, Druidic
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: Banded agate (16 gp). Red spinel (160 gp). Rock crystal (30 gp). Aquamarine (1300 gp). Fire opal (600 gp). Violet garnet (1300 gp).


Social Check DCs


Cask In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His cinnamon fur, when down, is lengthy. His copper eyes dart from person to person.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He also hits on women, regardless of circumstances.

History: Cask was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His homeland was ravaged by war and he spent much of his life rebuilding it. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and expand his business

Flaws: Emotional, PTSD. Bonds: Poor, Has a crush, Job, Debt. Occupation: Barkeep

Voice: Sensual and smooth

Attributes [hide]

Cask In the Wind, Male Tabaxi Monk 10
Medium (5'5") Tabaxi, Lawful Good (CR 10)
Armor Class 10
Hit Points 75 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)18 (+4) 13 (+1)14 (+2)
Skills Animal Handling +5, Arcana +8
Senses Passive Perception 11
Languages Common, Auran, Goblin, Halfling, Infernal
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 1400 gp.


Social Check DCs


Vondal Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a card on it. He has wavy golden hair. His blue eyes are slightly larger than normal.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born at the edge of vast desert. He found a children's book about a Dwarf Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break.

Ideals: Gifted. Bonds: Attractive, Adventurer, Nature. Occupation: Spice Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Vondal Stoutale, Male Dwarf Paladin 8
Medium (4'0") Dwarf, Neutral Good (CR 8)
Armor Class 12
Hit Points 74 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 12000 sp. Finely wrought small gold bracelet (90 gp). Solid gold idol (1200 gp).


Social Check DCs


Robert Skelton, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses in black turtlenecks beneath a pastel coat with brown slacks, he is not a threatening figure. His auburn hair, when down, is lengthy. He wears a mask on his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He got into the Spy business at a young age. As a young adult he joined a group advocating for an improvement in Human conditions. He became a Spy soon after.

Motivation: He is greedy; and balancing his hectic life and new spy responsibilities is difficult

Flaws: Secretive, Racist. Bonds: Slave, Job, Rich. Occupation: Spy

Voice: Laughs frequently while speaking

Attributes [hide]

Robert Skelton, Male Human Barbarian 1
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)11 (+0) 16 (+3)14 (+2)
Skills Acrobatics +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Ribbles Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This northern man sports green clothing, slightly heavier than average wear. His clothes are grease stained in places. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.

Personality: Abrasive and pushy, he has a hard time making friends. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: A powerful brothel owner made him what he is. A few years later when the south was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by illithids. Ribbles was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he wants revenge against illithids

Flaws: Antagonistic. Bonds: Poor, Immigrant, Enemies, Mentor. Occupation: Dilettante

Voice: Nasally tone

Attributes [hide]

Ribbles Sympony, Male Gnome Monk 11
Small (3'5") Gnome, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 73 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)19 (+4) 11 (+0)9 (-1)
Skills Nature +8, Survival +4
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Draconic, Celestial, Infernal
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs

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