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Advanced [show]


Modean Anguish, Male Tiefling [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries a battered scythe and tarnished pickaxe as well. His dark red hair is braided into rings. This black eyed westerner is not easily forgotten.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mercenary arts, while his mother instructed him in etiquette, music and courtly manner. Through the years after Modean was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Modean's father didn't care for him much, and the feeling was mutual. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Fighting, Passionate. Flaws: Antagonistic. Bonds: Family, Rich. Occupation: Mercenary

Voice: Eastern European accent

Attributes [hide]

Modean Anguish, Male Tiefling Cleric 7
Medium (6'10") Tiefling, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)18 (+4) 13 (+1)17 (+3)
Skills History +7, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Gnome, Gnoll, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Great Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His white fur, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He feels kind of lost in life.

Ideals: Artistic. Flaws: Insane, Depressed. Bonds: Enemies, Debt. Occupation: Masseuse

Voice: Speaks in third person

Attributes [hide]

Great Wind, Male Tabaxi Rogue 10
Medium (5'9") Tabaxi, Lawful Good (CR 10)
Armor Class 14
Hit Points 69 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 17 (+3)11 (+0) 11 (+0)14 (+2)
Skills Religion +4, Stealth +8
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Suhnae Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: This man wears tattered old clothes. He has a penchant for wearing a ring with an oversized jet on his right hand. His auburn hair is long and unkept. His eyes, though not visible through his cowl, are brown.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He got into the Barrister business at a young age. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and expand his business

Flaws: Ugly, Depressed. Bonds: Rich, Criminal record, Job. Occupation: Barrister

Voice: Strong lisp

Attributes [hide]

Suhnae Ofandrus, Male Elf Rogue 3
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)14 (+2) 16 (+3)13 (+1)
Skills Acrobatics +5, Investigation +4
Senses Passive Perception 13
Languages Common, Elven, Aquan, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 6000 cp.


Social Check DCs


Zepar Lithe, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He likes to wear green tank tops with brown pants. He keeps his long purple hair kept up in a rat tail. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born on a small isolated farm. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Impeccable. Flaws: Ugly, Fearful, PTSD. Bonds: Nature. Occupation: Barkeep

Voice: Whispers

Attributes [hide]

Zepar Lithe, Male Tiefling Rogue 8
Medium (5'9") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 37 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 14 (+2)16 (+3)
Skills Arcana +4, Persuasion +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 30000 cp. Chalcedony (40 gp). Red spinel (160 gp). Violet garnet (700 gp). Alexandrite (700 gp). Banded agate (16 gp). Star ruby (1400 gp). 1 Minor magic item.


Social Check DCs


Naal Othronus, Male Elf [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Assassin does. He is muscular with a powerful set of arms. He wears his white hair down. His eyes are hazel and he is always smoking a pipe.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Naal grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Naal. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Guard again; and he is content

Ideals: Philantrophist. Flaws: Shy, Mundane. Bonds: Job, Criminal record. Occupation: Assassin

Voice: Sensual and smooth

Attributes [hide]

Naal Othronus, Male Elf Expert 2
Medium (4'9") Elf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 10 (+0)13 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4

Possessions: Just what you see.


Social Check DCs

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