Zog Wilberforce, Male Half-Orc [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He is bristling with hidden weapons, mostly longswords and hammers. His hair is long and blonde with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. He is very pretty but has cold, dead eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is lazy, self-centered, vain, and jealous.
History: He was born on a small isolated farm. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.
Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture
Flaws: Sensitive, Selfish. Bonds: Attractive, Criminal record, Nature. Occupation: Assassin
Voice: Dark and ominous
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 31 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 9000 sp. 1 Minor magic item.
Ernest Fasharash, Male Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a green shirt with thin blue vertical stripes and brown pants, and is pretty ugly. His white hair is cut short with large spiked bangs in the front. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is irascible and easily irritated. Animals are drawn to him, and he is able to talk to them.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents enrolled him in a Warlock school at a young age so that he could practice his arcane talents. After a long history of fighting, Ernest and his spouse have recently divorced.
Motivation: To get a good night's sleep.
Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Unemployed
Voice: Sleepy voice
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 14)
Armor Class 9
Hit Points 61 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Dwarven, Terran
Attacks Melee +7 / 4d6+2, Ranged +4 / 4d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 3 | 1 |
Possessions: 4000 gp. Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp).
Trail Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is muscular with a powerful set of arms. He has done his best to style his beige fur to look like a famous performer. He has a dull look in his hazel eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure
Ideals: Joker, Fighting. Bonds: Attractive, Slave, Rich. Occupation: Unemployed
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 22 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 100 gp. Coral (60 gp). Red-brown spinel (60 gp).
Balam Rumor, Male Tiefling [Permalink]
Personal [hide]
Description: This man typically wears green cloth garments or leather armor. He has a penchant for wearing a ring with an oversized amber on his right hand. He keeps his brown hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He dislikes all the random violence that takes place in the west. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to a criminal king-pin and mafia family He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day
Ideals: Pacifist, Entrepeneur. Flaws: Insane. Bonds: Rich, Criminal record. Occupation: Knight
Voice: Booming voice
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Gardain Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars and is in decent physical shape. His hair is always cut to a buzz. His fierce blue eyes like to dwell on things.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Flattery will make him almost putty in your hands.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Justice. Flaws: Selfish, Disease. Bonds: Job, Religious. Occupation: Miller
Voice: American accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 27 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 40 pp. 4 Smokesticks.
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