Raer Accord, Male Half-Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'10" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Raer was raised in a hard working conservative environment. Like his mother and his brother before him, after school he went straight into learning to become a Barkeep. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Marry his brother to traveling adventurers; and he seems to be bored by most things
Flaws: Mundane. Bonds: Job, Attractive, Family. Occupation: Barkeep
Voice: Timid voice
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 10
Hit Points 94 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
Possessions: 6000 gp. Jet (160 gp). Red spinel (160 gp). Violet garnet (1300 gp). Onyx (50 gp). Malachite (13 gp). Silver pearl (160 gp). Blue sapphire (1000 gp). Pink pearl (160 gp). Chrysoprase (50 gp). Sard (50 gp). Smoky quartz (50 gp). Peridot (50 gp). Sard (50 gp). Rhodochrosite (13 gp). 1 Medium magic item.
Odo Elsing, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red hair is matted, messy, and big. He has a dull look in his green eyes.
Personality: A skeptical and narcissistic man, Odo's first love is himself. His second love is also himself. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He got into the Animal Trainer business at a young age. He worked as a nervous Animal Trainer and found it very stressful. He has worked as a Animal Trainer like his father before him.
Motivation: He is greedy; and further expansion of business
Ideals: Impeccable. Flaws: Ugly, Forgetful. Bonds: Rich, Job. Occupation: Animal Trainer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 30000 sp. 1 Minor magic item.
Charles Gentry, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: A deeply religious man he believes everything happens for a reason. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His religion dominates his actions; and wants to work out more often
Ideals: Fighting, Athletic, Artistic. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Navigator
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Gimurt Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'5", this man does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair is matted, messy, and big. His thin eyebrows rest above his beady hazel eyes.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing his studies, news broke out that his hometown was attacked by brigands. Gimurt was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: Someone believes him a fraud; and revenge
Ideals: Artistic, Opinionated. Flaws: Ugly. Bonds: Military, Enemies. Occupation: Hunter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 2000 cp.
Naeris Othronus, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He wears tight fitting clothing which further accentuates his frame. His long blonde hair is drawn into a two foot long braid. This violet eyed northerner is not easily forgotten.
Personality: He is almost excessively polite to everyone, even when angry. Naeris enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in the north to a Tailor, Naeris learned a great deal about his mother's area of expertise. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has worked as a Tailor like his mother before him.
Motivation: He has a rivalry with the Church that dominates his actions; and he'd like to take his coworkers down a peg
Flaws: Shy, Hedonist. Bonds: Attractive, Job, Religious. Occupation: Tailor
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 240 gp.
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Their contribution stands as a beacon of hope for all adventurers!
