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NPC Generator

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Advanced [show]


Zûgor Stanley, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fancy brown suit. He wears a top hat to hide his balding. His eyes are hazel.

Personality: Cocky and sure of himself, he believes he is the best Spice Merchant born in the past three hundred years. He invites people to come help in his community garden.

History: He was born in the east, but his parents moved at a very young age to the south. A gifted student he started as a Dilettante, but he got bored and became a Spice Merchant. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Doesn't want to be a Spice Merchant and was forced into it by his family; and expand his business

Ideals: Athletic, Philantrophist. Bonds: Attractive, Job, Immigrant, Family. Occupation: Spice Merchant

Voice: Aggressive tone

Attributes [hide]

Zûgor Stanley, Male Half-Orc Sorcerer 9
Medium (5'9") Half-Orc, Lawful Evil (CR 9)
Armor Class 11
Hit Points 28 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)11 (+0) 16 (+3)8 (-1)
Skills Athletics +7, Deception +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 15000 sp. Banded agate (10 gp). White opal (1100 gp). Iolite (40 gp). Silver pearl (90 gp).


Social Check DCs


Bertram Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a large black jacket. He keeps his long brown hair kept up in a rat tail. His eyes are a pleasant hazel.

Personality: Always inclined to offer people food he seems plenty friendly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised in a plains tribe. Bertram was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His religion dominates his actions; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Persistence. Flaws: Insane. Bonds: Religious, Nature. Occupation: Body Guard

Voice: French accent

Attributes [hide]

Bertram Myerscough, Male Human Ranger 9
Medium (6'6") Human, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 65 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)12 (+1) 14 (+2)13 (+1)
Skills Persuasion +4, Stealth +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 50000 cp.


Social Check DCs


Broce Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries with him a set of sais, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His long blonde hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: Broce speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of a Spy, who enjoyed hunting, Broce was taken on many hunting expeditions. Through the years after Broce was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Broce's mother didn't care for him much, and the feeling was mutual. He struck the Dyer job and began his own company from there.

Motivation: Doesn't want to be a Dyer and was forced into it by his family; and to reunite with his absent mother

Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Job, Nature, Family. Occupation: Dyer

Voice: Dark and ominous

Attributes [hide]

Broce Fabblestabble, Male Gnome Druid 12
Small (3'5") Gnome, Neutral Evil (CR 12)
Armor Class 11
Hit Points 102 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 18 (+4)14 (+2) 15 (+2)13 (+1)
Skills Nature +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Undercommon
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654433

Possessions: 4000 gp. Moss agate (10 gp). Jade (110 gp). Azurite (10 gp). Red garnet (110 gp). Alexandrite (500 gp). Lapis lazuli (10 gp). Aquamarine (500 gp). Violet garnet (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Faran Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair, while still mostly chestnut, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: Always inclined to offer people food he seems plenty friendly. Faran enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Faran was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Faran fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Philantrophist. Flaws: Hedonist. Bonds: Attractive. Occupation: Bricklayer

Voice: Thin and wheezing

Attributes [hide]

Faran Copperkettle, Male Halfling Fighter 2
Small (3'3") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)13 (+1) 12 (+1)13 (+1)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Harbek Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is well dressed, but even with his fine clothing he looks run-down. He wears a broad hat to cover his moderate length golden hair. His face is covered beneath a completely black helmet.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Stylist father left him crippled. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Athletic, Joker. Flaws: Disease. Bonds: Criminal record. Occupation: Laborer

Voice: Jamaican accent

Attributes [hide]

Harbek Thrahak, Male Dwarf Wizard 4
Medium (4'1") Dwarf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 19 (+4)13 (+1) 14 (+2)12 (+1)
Skills Athletics +1, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 200 gp. Jade (50 gp). Brown-green garnet (50 gp). Carnelian (80 gp). 1 Silver holy symbol.


Social Check DCs

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