Gomory Ramsey, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears bulky black painted plate armor. He has dyed his greying white hair a little too much giving a sharp white color. He is baby faced.
Personality: A deeply religious man he believes everything happens for a reason. Gomory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and retire the richest man in the east
Ideals: Optimist, Entrepeneur. Flaws: Hedonist. Bonds: Religious, Adventurer. Occupation: Dilettante
Voice: Russian accent
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 35 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 70 pp. Jet (120 gp). 1 Masterwork Common Melee.
Ahvain Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses in brown turtlenecks beneath a tan coat with black slacks. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a cross on it. He wears a feathered hat to cover his moderate length auburn hair. His ears are large.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: A powerful brothel owner made him what he is. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He used his abilities to travel the world and help people.
Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge
Ideals: Artistic, Philantrophist. Flaws: Ugly. Bonds: Mentor, Enemies. Occupation: Bounty Hunter
Voice: French accent
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 45 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 800 gp. Aquamarine (300 gp). Hematite (11 gp).
Kyle Cason, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His hair, while still mostly white, has prominent grey streaks. His violet unseeing eyes seem to look past you.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to raise his children well; and he'd like to take his coworkers down a peg
Ideals: Optimist. Flaws: Disease, Mundane. Bonds: Family, Job. Occupation: Mortician
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 32 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 3200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Golden circlet with four aquamarines (3000 gp). Silver comb with moonstones (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dabbledob Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'6" and tends to wear a large grey jacket. His left hand appears badly burned and disfigured. His silver hair is braided into rings. He wears crescent spectacles with a black brim.
Personality: Abrasive and pushy, he has a hard time making friends. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born to a pair of adventurers, Dabbledob grew up listening to his mother's many stories. He found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Shy. Bonds: Adventurer. Occupation: Shepherd
Voice: German accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 19 (+4) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon.
Dustin Tattersall, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears rags and sports a simple walking cane. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.
Personality: Dustin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A true patriot, Dustin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Dustin was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Weaver for the past few years.
Motivation: Balancing his hectic life and new Weaver responsibilities is difficult; and sabotage a competitor
Ideals: Athletic, Extrovert. Flaws: Ugly. Bonds: Poor, Military, Job. Occupation: Weaver
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Celestial
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 500 sp. 1 Masterwork Thieves’ tools.
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