Patrick Radcliffe, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tattered old clothes. He sports a long black beard, and similarly colored long hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Patrick was born in the east. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Bricklayer job and began his own company from there.
Motivation: To be a Ploughman again; and expand his business
Ideals: Athletic, Persistence. Flaws: Ugly. Bonds: Job, Religious. Occupation: Bricklayer
Voice: Old thin voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5
Possessions: 120 gp. Tourmaline (70 gp).
Sammal Blessing, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing a long, grey cloak, and is pretty ugly. His black hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is a great chef.
History: Gifted from a young age, Sammal studied abroad. Brilliant and gifted he never wanted to apply himself. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Many brigands want him driven away; and wants to work out more often
Ideals: Gifted, Logical, Athletic. Flaws: Ugly. Bonds: Enemies. Occupation: Hunter
Voice: Speaks with a cold
Attributes [hide]
Medium (6'3") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Celestial, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp.
Kerkad Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a small hat to cover his moderate length silver crest. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not trust anyone and sleeps with one eye open.
History: When he was but 6 years old his parents immigrated from the east. Kerkad was born on a far eastern plains where he grew up under the tutelage of his father, an expert Dilettante. He hasn't been sleeping well lately.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Passionate. Flaws: Insomniac. Bonds: Attractive, Immigrant, Religious. Occupation: Dilettante
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 18)
Armor Class 11
Hit Points 93 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan
Attacks Melee +9 / 5d6+3, Ranged +7 / 5d6+1, Grapple +3
Possessions: 4000 gp. Brass mug with jade inlays (500 gp). Silver ewer (70 gp). Brass mug with jade inlays (500 gp). Silver comb with moonstones (300 gp). Jeweled gold crown (6000 gp). Cloth of gold vestments (110 gp). Old masterpiece painting (1100 gp). Sapphire pendant on gold chain (2700 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Brass mug with jade inlays (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). 1 Medium magic item. 1 Medium magic item.
Eldon Garrick, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is typically in his Glassblower uniform. His brown hair and beard is wavy and long. He has gray eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has achieved small success as a Glassblower.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Passionate. Flaws: Ugly. Bonds: Job, Poor, Slave. Occupation: Glassblower
Voice: Pirate accent
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 13)
Armor Class 12
Hit Points 79 (13d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Auran
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 900 pp. Blue sapphire (1300 gp). Red garnet (90 gp). Lapis lazuli (16 gp). Eye agate (16 gp). Rock crystal (40 gp). Star rose quartz (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Boddynock Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He has a long golden beard with little hanging trinkets. His blue unseeing eyes seem to look past you.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He is the product a well kept family trust fund and as such has never really known need. He moved out south to avoid the crime he committed. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Joker. Flaws: Disease. Bonds: Attractive, Rich, Criminal record. Occupation: Glassblower
Voice: American accent
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 340 gp.
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