Godfrey Lester, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.
Motivation: Meet up once more with his childhood friend.
Ideals: Justice. Bonds: Attractive, Adventurer, Religious, Poor. Occupation: Doctor
Voice: Boston accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 500 sp.
Thradal Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing right leg. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His long chestnut hair is drawn into a two foot long braid. His eyes are a pleasant blue.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is able to fit into much smaller and tighter spaces than normal.
History: He was raised in a white middle class family as the only child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was granted psionic powers by his dying sister.
Motivation: Nothing but the best is good enough for him; and he is greedy
Ideals: Impeccable, Gifted. Flaws: Mundane. Bonds: Rich. Occupation: Dyer
Voice: Shortens vowels
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 10)
Armor Class 12
Hit Points 48 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 |
Possessions: 11000 sp. Silver pearl (160 gp). Violet garnet (600 gp). Moonstone (70 gp). Jade (160 gp). Lapis lazuli (10 gp). Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item.
Theodoric Nagel, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of bastard swords, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Theodoric is combative with any and all who dare try his patience in the slightest.
History: Born to a pair of adventurers, Theodoric grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He ran away from his former home and has been making his living as a Gardener for the past few years.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting, Justice. Flaws: Insane. Bonds: Adventurer, Job. Occupation: Gardener
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Robert Everly, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear yellow pants and tee shirts. His skin is fair and his fingers are delicate and long. He has done his best to style his blonde hair to look like a famous performer. His eyes are brown.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is a bit of a kleptomaniac; and money/treasure
Ideals: Optimist. Flaws: Sensitive. Bonds: Rich, Attractive, Criminal record. Occupation: Map Maker
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Infernal, Sylvan, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp).
Tûkâ Dryden, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a robe, a symbol of the sun god around his neck, and a flail on his belt. His hair is long and black with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. He has hazel eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He uses divination through singing.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants his loneliness to end.
Ideals: Fighting, Passionate, Gifted. Bonds: Immigrant, Nature. Occupation: Weaver
Voice: American accent
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 31 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 400 gp. Smoky quartz (50 gp). Iolite (50 gp). Lapis lazuli (9 gp).
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