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Advanced [show]


Diggory Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a weathered and beat up set of banded mail beneath an oversized violet coat. His silver hair is kept up in a ponytail inside a deerstalker hat. His violet unseeing eyes seem to look past you.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Flattery will make him almost putty in your hands.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Navigator father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and to share knowledge with the world

Ideals: Athletic. Flaws: Ugly, Disease, Selfish. Occupation: Dyer

Voice: Spanish accent

Attributes [hide]

Diggory Ariessus, Male Half-Elf Adept 15
Medium (5'8") Half-Elf, Neutral Good (CR 15)
Armor Class 10
Hit Points 64 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)14 (+2) 9 (-1)12 (+1)
Skills Religion +7, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Aquan
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 4000 gp. Tiger eye turquoise (16 gp). Sardonyx (70 gp). Fire opal (500 gp). Lapis lazuli (16 gp). Blue star sapphire (500 gp). Moss agate (16 gp). Black pearl (800 gp). Moss agate (16 gp). White pearl (40 gp). Blue quartz (16 gp). Red garnet (40 gp). Freshwater pearl (16 gp). Eye agate (16 gp). Amethyst (40 gp). Lapis lazuli (16 gp). Peridot (70 gp). 1 Medium magic item.


Social Check DCs


Duergath Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Assassin, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'3" when asserting himself. With a patchy black beard and wild black hair. His eyes are amber and catlike.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He always tries to repair and not replace. It was this mentality that drove him into the Assassin business.

History: He was born in a small forest village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He then took over the family business and is one of the better Assassin for hire.

Motivation: He desires power and/or immortality; and sabotage a competitor

Ideals: Persistence. Flaws: Antagonistic. Bonds: Nature, Job, Adventurer. Occupation: Assassin

Voice: Excited and jittery

Attributes [hide]

Duergath Fallack, Male Dwarf Cleric 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)14 (+2) 10 (+0)12 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Celestial
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 260 gp. Jade (110 gp). Sard (50 gp).


Social Check DCs


Bucklal Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears professional attire. He keeps his long blonde hair kept up in a rat tail. His fierce blue eyes like to dwell on things.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: When he was but 7 years old his parents immigrated from the south. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety; and to prove his worth to the world

Ideals: Athletic, Joker. Flaws: Impulsive. Bonds: Attractive, Immigrant. Occupation: Assassin

Voice: Irish accent

Attributes [hide]

Bucklal Goodearth, Male Halfling Rogue 12
Small (3'3") Halfling, Lawful Good (CR 12)
Armor Class 14
Hit Points 65 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)13 (+1) 13 (+1)17 (+3)
Skills Insight +5, Medicine +5
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3

Possessions: Chalcedony (50 gp). Azurite (8 gp). Onyx (50 gp). Silver pearl (120 gp). Pink pearl (120 gp). Banded agate (8 gp). Azurite (8 gp). Golden yellow topaz (1100 gp). Aquamarine (1100 gp). Amber (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ur-Dag Weston, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a red cloak and cross-gartered black stockings. He has a very tight haircut. His eyes are violet and catlike.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born blind and as such lacked many opportunities for work. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He was granted psionic powers by his dying brother.

Motivation: Doesn't want to be a Cook and was forced into it by his family; and find a way to reverse the transformation of his brother

Ideals: Opinionated, Gifted. Flaws: Disease. Bonds: Immigrant, Family. Occupation: Cook

Voice: Soft and mumbly

Attributes [hide]

Ur-Dag Weston, Male Half-Orc Cleric 6
Medium (5'3") Half-Orc, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)14 (+2) 9 (-1)8 (-1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 9
Languages Common, Orc, Sylvan, Giant
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


Quarion Hanali, Male Elf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is knotted and matted. He has several tiny sapphire earrings on each ear.

Personality: He will rave to anyone who will listen. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He comes from a rich western family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Forgetful. Bonds: Attractive, Rich. Occupation: Baker

Voice: Old thin voice

Attributes [hide]

Quarion Hanali, Male Elf Commoner 12
Medium (4'10") Elf, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 40 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)18 (+4) 12 (+1)17 (+3)
Skills Nature +8, Religion +8
Senses Passive Perception 11
Languages Common, Elven, Druidic, Giant, Abyssal, Goblin
Attacks Melee +3 / 3d10-1, Ranged +8 / 3d10+4, Grapple +4

Possessions: 2000 gp. Black star sapphire (1600 gp). Violet garnet (900 gp). Eye agate (16 gp). Chrysoprase (50 gp). Hematite (16 gp).


Social Check DCs

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