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Fargrim Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey costume with the symbols of strength on his torso. His hair is red and curly. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a massive crush on the younger sibling of the Animal Trainer who has hired him part-time. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He got into the Animal Trainer business at a young age. From there he went from mercenary job to mercenary job. He tends to his Animal Trainer job now, and dutifully fulfills any obligations he has.

Motivation: He is wracked by social anxiety; and he's attracted to the pc

Flaws: Fearful. Bonds: Has a crush, Attractive, Job, Adventurer. Occupation: Animal Trainer

Voice: Russian accent

Attributes [hide]

Fargrim Battlehammer, Male Dwarf Rogue 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)16 (+3) 13 (+1)7 (-2)
Skills Nature +5, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Orc, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 330 gp.


Social Check DCs


Qualen Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man is dressed in an above average manner. His silver hair is still thick. His violet eyes lackadaisically let the world flow into them.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: When he was but 6 years old his parents immigrated from the north. When money was particularly tight he was walking through alleys when he overheard a Brewer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Immigrant, Poor. Occupation: Brewer

Voice: Uses sign language

Attributes [hide]

Qualen Fabblestabble, Male Gnome Aristocrat 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)18 (+4) 14 (+2)9 (-1)
Skills Acrobatics +2, Animal Handling +4
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Terran, Celestial, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 500 gp.


Social Check DCs


Azzakh Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he prefers to wear brown pants and tee shirts. He has styled his rusty crest well, parting it to the right. His face is scarred and worn.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Azzakh is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Since then, he has sought to make the best of life.

Motivation: Doesn't want to be a Soapmaker and was forced into it by his family.

Ideals: Optimist. Flaws: Ugly. Bonds: Family, Rich. Occupation: Soapmaker

Voice: Hard of hearing, loud

Attributes [hide]

Azzakh Delmirev, Male Dragonborn Ranger 9
Medium (6'1") Dragonborn, Neutral Evil (CR 9)
Armor Class 13
Hit Points 52 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)13 (+1) 14 (+2)16 (+3)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 50 pp. A life-sized copper and silver statuette of a cockatrice. (20 gp). A delicate silver chain set with a tourmaline (20 gp). A silver and pearl hairclip (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargrim Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a lot of dark rich colors, with gold accents. He wears his auburn hair down. He has a tattooed face.

Personality: Always inclined to offer people food he seems plenty friendly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now spends his time doing works of charity.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Attractive, Religious. Occupation: Layabout

Voice: Irish accent

Attributes [hide]

Fargrim Torunn, Male Dwarf Cleric 4
Medium (4'5") Dwarf, True Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)8 (-1) 14 (+2)12 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 600 gp. White pearl (140 gp). Jasper (60 gp). 1 Minor magic item.


Social Check DCs


Zook Turen, Male Gnome [Permalink]

Personal [hide]

Description: This man is typically in his Merchant uniform, and sports empty pouches on his belt. His long golden hair is drawn into a two foot long braid. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Zook is combative with any and all who dare try his patience in the slightest.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He struck the Merchant job and began his own company from there.

Motivation: Sabotage a competitor; and expand his business

Ideals: Justice, Fighting. Bonds: Job, Attractive, Military. Occupation: Merchant

Voice: Excited and jittery

Attributes [hide]

Zook Turen, Male Gnome Ranger 2
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)15 (+2) 13 (+1)9 (-1)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Banded mail.


Social Check DCs

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