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NPC Generator

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Advanced [show]


Kody Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his black hair in a flapper bob. His green eyes peer out from beneath his Stetson tan hat.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Energy wise he seems alert and responsive.

History: He was always a brilliant, if unscrupulous mind. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is content; and he seems to be bored by most things

Ideals: Professionalism, Logical. Flaws: Mundane, Insane. Bonds: Attractive. Occupation: Barrister

Voice: Stutters

Attributes [hide]

Kody Ilphelkiir, Male Half-Elf Barbarian 3
Medium (5'1") Half-Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)16 (+3) 11 (+0)18 (+4)
Skills Persuasion +6, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Goblin, Abyssal, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Whurbin Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He usually wears his brown robe and has his morningstar always slung over his shoulder. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes are passionate and lively.

Personality: Whurbin is depressed about a lot of things. He tends to be a nihilist. He is frequently practicing swordplay.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his mother's forge. He's also a talented Stableman, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and he loathes his own lifestyle

Flaws: Ugly, Depressed, Mundane. Bonds: Military, Job. Occupation: Apothecary

Voice: Pronounces difficult words wrong

Attributes [hide]

Whurbin Frostbeard, Male Dwarf Aristocrat 9
Medium (4'4") Dwarf, True Neutral (CR 9)
Armor Class 13
Hit Points 77 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)13 (+1) 16 (+3)9 (-1)
Skills Deception +2, History +4
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 700 gp. Silver pearl (50 gp). Chalcedony (40 gp). Aquamarine (500 gp). Coral (50 gp). Banded agate (11 gp). Eye agate (11 gp). Golden pearl (50 gp).


Social Check DCs


Miles Hackney, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a large green jacket. He has wavy black hair. His green eyes have a joyful gleam in them most of the time.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Miles took refuge in the old dungeon and found the beat up scythe and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Human compassion; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Racist. Bonds: Enemies, Nature, Adventurer. Occupation: Butcher

Voice: Australian accent

Attributes [hide]

Miles Hackney, Male Human Ranger 11
Medium (6'1") Human, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 63 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)18 (+4) 15 (+2)19 (+4)
Skills Animal Handling +6, Performance +8
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Celestial, Auran
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 30000 sp. Black pearl (900 gp). Freshwater pearl (16 gp). Tiger eye turquoise (16 gp). Black star sapphire (600 gp). Brown-green garnet (130 gp). Lapis lazuli (16 gp). Freshwater pearl (16 gp). Carnelian (50 gp). 1 Minor magic item.


Social Check DCs


Dreali Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears many layers of old clothing at all times and is in decent physical shape. His red hair is cut jaggedly and amateurishly. His eyes are hazel and catlike.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To unite with his brother.

Ideals: Disciplined. Flaws: Ugly, Mundane. Bonds: Poor, Family, Immigrant. Occupation: Bookbinder

Voice: Soft and melodious

Attributes [hide]

Dreali Yaeldrin, Male Half-Elf Commoner 5
Medium (5'1") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)9 (-1) 14 (+2)16 (+3)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 700 gp.


Social Check DCs


Mreksh Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears baggy tan pantaloons and a pastel scarf. He has a moderate pudge and is not very fit. His crest is rusty and curly. He has several tiny amethyst earrings on each ear.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a great chef.

History: He got into the Sailor business at a young age. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He inherited the family business which he has now maintained for 6 years.

Motivation: He wants to meet his childhood hero; and wants to open a new tavern

Ideals: Disciplined, Gifted. Bonds: Rich, Job, Adventurer. Occupation: Sailor

Voice: Sensual and smooth

Attributes [hide]

Mreksh Norixius, Male Dragonborn Rogue 3
Medium (6'2") Dragonborn, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)9 (-1) 12 (+1)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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